Valheim Wiki
Advertisement
Valheim Wiki


0.203.10 (Latest)

2021/10/04

  • Oven & cookingstation drop food items when destroyed
  • Gamepad sensitivity save fix
  • Acorn & Birch seed drop rate increased
  • Onion seed icon tweak
  • Player number difficulty scale tweaks
  • Removed comfort from Crystal wall
  • Atgeir, Blackmetal axe, Bronze spear tweaks
  • Lower melee weapon stamina drain
  • Knives have more durability
  • Tweaked some food stats based on effort to craft (blood pudding, boar jerky, bread, deer stew, mincemeat sauce, wolf jerky)
  • Night-spawning monsters despawn faster in the morning
  • Parry ranged attacks staggers caster again (illogical but fun)
  • Fuling AI tweaks (Spreads out & circles more)
  • Longer Lox attack cooldowns
  • Frost damage slowdown fix
  • Shield tutorial trigger fix for wood shields
  • Wood log 26° & 45° stability fix
  • Jack-o-turnip enabled
  • Torch + weapon jog animation fix

0.202.19

2021/09/17

  • Rebalanced hp/stamina on most foods ( more stamina on hp foods and more hp on stamina foods etc )
  • Fixed tar-pit not spawning on dedicated-server worlds
  • Slightly lower hp on Fulings & Fuling shamans
  • Slightly easier to stagger Fulings
  • Fixed issue with pressing I in server list while trying to filter servers
  • Lower bow stamina use
  • Cage wall 1x1 physics fix ( Already placed pieces will probably need to be repositioned )
  • Boars now also eat blueberries, raspberries & mushrooms
  • Chinese translation fix


0.202.14 (HEARTH & HOME)

2021/09/16

General improvements

  • Weapons rebalanced (All weapons have been rebalanced to be more viable as main weapon and also have more unique playstyles)
  • Blocking system overhauled (Current maximum hp now greatly affects your ability to block attacks, stagger bar gui added)
  • Naming tamed creatures
  • Gamepad sensitivity settings
  • Auto-pickup toggle button added
  • Graphics settings (Active point lights & Active point light shadows)
  • Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item)
  • Various other improvements and bugfixes

Food

  • Food rebalance (Most food items now give mainly stamina or mainly health to make food choices more interesting)
  • Food GUI overhauled to work better with the rebalanced food
  • Over 10 new things to eat (Actually 12)

World

  • Tamed Lox now have a purpose
  • Slimy locations & creatures added to plains
  • New plantable seeds: Birch, Oak & Onions

Items

  • New weapons: Crystal battleaxe, Silver knife
  • New shields: Bone tower shield, Iron buckler
  • Butcher knife (Special weapon for butchering tamed animals)
  • Thunder stone (Sold by trader)
  • Lox accessory

Building

  • New Darkwood building pieces like shingle roofs, beams, decorations and more
  • New types of furniture, including but not limited to a mighty stone throne and a steamy viking hot tub
  • Crystal walls
  • New types of stacks to show off your treasure and resources
  • Cauldron improvements: Spice rack, Butcher’s table, Pots and pans
  • Cartography table (For sharing map-data with other players)
  • Oven added (For baking bread and pie)
  • Obliterator added (Items be gone)
  • Iron cooking station (Required to cook some types of meat)


0.156.2

2021/07/01

  • AI tweaks (Monsters should always target creatures [including players] first if they have a clear path to them & monsters should only attack low priority structures [walls etc.] if they are trying to get to a player)


0.155.7

2021/06/23

  • Random save bug-fix (Solves a very unusual case of world corruption caused when shutting down)
  • Monster AI tweaks (More aggressively attacking structures when unable to attack the player among other things)
  • Open container fix (Fixes issue where you had to click a container multiple times to open it in multiplayer)
  • Taught Greydwarfs to throw better
  • Event trigger tweaks (Wolf event only triggers after Bonemass has been killed, Moder army can trigger in mountains etc.)
  • Long forgotten Blob event enabled
  • SFX volume setting fix (Used wrong DB conversion)
  • Maypole enabled (Happy midsummer!)
  • AI flee behaviour tweaks (Bosses don’t run from you anymore)
  • Undocumented: Bosses and event creatures are now always alerted so they can't be backstabbed (except very briefly after spawning).


0.154.1

2021/06/09

  • Fixed issue where capes sometimes formed strange bumps on the back after jumping
  • Close build gui with ESC selection fix
  • Fuling army event trigger fixed
  • Wolf hunt event trigger fixed
  • Troll ground slam can now be blocked
  • Longship repair & build sound fixes
  • Wolfcape durability fix
  • Respawning resources timer fix (Berries and flint should now correctly respawn)
  • Serpents no longer flee when low on health
  • Fixed issue with ship containers not closing properly in some situations
  • Raise terrain is more smooth & less pointy
  • Fixed water particles & water-surface clipping issues inside boats
  • Better fermenter feedback when it’s exposed
  • Tweaked some sound assets to use less RAM
  • Covered rocks should no longer look wet during rain


0.153.2

2021/05/12

  • Fixed smelter issue when a very long time has passed since visiting (10000 days)
  • 30s Pre world save warning added
  • Stone stair physics fix
  • Inventory screen gamepad focus fix
  • Large-creature visual overhaul (troll, boss-2 & boss-3)
  • Troll ragdoll material fix
  • Harpoon mechanics overhauled
  • Engine updated (some stability improvements)
  • Draugr archer visual fixes (1 & 2 star draugrs sometimes got the wrong material)
  • Fixed issues when crafting station is destroyed while in use
  • Creature group spawning adjusted to avoid spawning over total limit (in some cases)
  • Credits updated
  • Localization updates


0.150.3

2021/04/19

  • Swamp draugr spawner location fix to prevent draugrs from spawning inside stones
  • Lox pet-sfx fix
  • Torches in locations should no longer support constructions
  • Dolmen location stone size fix
  • New terrain modification system
  • Terrain-modification priority changed (Terrain modifications in an area should load before buildings, only applies to the new terrain modification system)
  • World loading tweaks (to fix issues with ships and buildings getting damaged while loading)
  • Stop server list download when leaving the start menu (to decrease network bandwidth usage)
  • Lowered the amount of stone required to Raise ground using the hoe


0.148.7

2021/03/29

  • Localization updates
  • Added separate walk-sneak snow footstep sfx
  • Music update ( fixed some sound glitches )
  • Credits updated ( Changed the look of the credits screen & added missing names )
  • Hammer,Hoe & Cultivator timing & input tweaks ( Slightly lower use delay & queued button presses for a smoother experience...just for you )


0.148.6

2021/03/23

  • Campfire,Bonfire & hearth take damage when dealing damage
  • Reinforced chest inventory space increased to 6x4
  • All boss drops can now float on water
  • Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
  • Fixed rotation of Wood tower shield on item stands
  • Deathsquito & Drake trophy drop rate increased
  • 1 & 2 Star creature HP fix
  • Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
  • Harpoon does not work on bosses anymore
  • Ingame console disabled by default (add launch argument "-console" to enable)
  • The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
  • Improved enemy projectile reaction system
  • Battle axe tweaks (hits multiple enemies easier)
  • Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
  • Blackforest stone tower tweaks
  • Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
  • Comfort calculation fixed
  • "Failed to connect" error message fixed
  • Serpent trophy stack fix
  • Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
  • Megingjord item-collider fix
  • Added a slight use-delay on Hammer, Hoe & Cultivator
  • Hammer remove auto-repeat added
  • Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
  • Dolmen location fixes (Stop top stone from falling for no reason)
  • Fixed removing item from item-stand not always syncing item stats
  • Server list refresh button can be pressed before the entire list has been downloaded
  • Better bad connection detection
  • Fixed issue causing server to send more data the longer a client was connected
  • Localization updates

0.147.3

2021/03/02

  • Localization updates
  • Made Haldor head-turn smoother
  • Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc
  • Added -public 1/0 flag to dedicated server again, Allows players to host local lan only servers
  • Join IP-button updated to allow for lan-connections (dedicated servers only) & added DNS support
  • Dedicated servers use directIP connection instead of SDR, solves issues with slow steam relays in some areas of the world
  • Bonemass puke-effect network fix
  • Updated Dedicated-server PDF manual
  • Prevent pickup items when entering portals
  • Lowered wolf procreation slightly
  • Lowered chance of boss trophy talking

0.146.11

2021/02/26

  • Fixed connected player counter (Correctly ending auth sessions)
  • Fixes instant disconnection issue that some players have experienced.

0.146.8

2021/02/25 [1]

  • Crafting item-dupe bug fix
  • Harpooned player & ship bug fix
  • Fixed player ragdoll
  • Bonemass,Moder,Yagluth difficulty tweaks
  • Moder music updated
  • Tombstone bugfix (probably wont fix disappearing tombstones though)
  • Fixed world corruption caused by pressing ALT+F4 while logging out.
  • Deathsquitos have slightly longer audio range
  • Tweaked audio on blast-furnace & spinning wheel
  • Shared map position setting is saved per world
  • Updated network stats (F2)
  • Building destruction drop-fix
  • Vulkan support in windows builds
  • Network disconnection bugfix
  • Updated socket-backend

0.145.6

2021/02/17 [2]
  • Disable google analytics
  • Updated Unity engine
  • Forest crypt fixes
  • Credits updated
  • Save system returned to old-new
  • Pickables sync fix (stones,carrots etc)
  • Dedicated server CPU usage fix (Framerate limiter)
  • Hearth smoke building fix
  • Save system tweaks
  • Console "save" function can be used remotely if player is added to admin list
  • Autosave every 20min (instead of 30min)
  • Manual join IP function (dedicated servers only)
  • Extra tombstone checks ( to prevent them from disappearing )
  • Network optimizations
  • Better broken world handling ( crash/exit instead of loading an empty world )
  • Localization fixes
  • World list fix
  • Client quit network sync fix
  • Save IO-disk flush tweaks
  • Ip parse checks

0.143.5

2021/02/09 [3]
  • More serverlist improvements (removed initial serverlist request to lower network trafic)
  • Carts detach when teleporting

0.143.4

2021/02/09
  • Lower dmg on deathsquitos
  • Fixed text-msg icon
  • Updated server manual PDF

0.143.3

2021/02/08
  • Localization fixes
  • Added enemy awareness indicator to enemy huds
  • Sneak tweaks
  • Added save directory override to dedicated servers (-savedir)
  • AI fixes

0.143.2

2021/02/07
  • World & character save improvements
  • Teleport ore chest hack fix
  • Remove structure resource dupe bug fix
  • Server map set to server name to make it filterable in steam server-browser

0.143.1

2021/02/06
  • Ragdoll destruction network fix
  • Dedicated server ugly file-flag shutdown system removed (Use CTRL-C or SIGINT instead)
  • Updated reference server start scripts (Please update local copies)

0.142.6

2021/02/04 [4]
  • Fixed world selection gui broken due to corrupt world file

0.142.5

2021/02/04 [5]
  • Serverlist fixes
  • Lowered enemy per-player damage scaling
  • Localization fixes
  • Server filter fix

0.142.1

2021/02/04
  • Fixed freeze at Valheim logo screen
  • Fixed Block-sfx
  • Fixed Spaming dodge consumed extra stamina
  • Serverlist tweaks (multi-line names, server count)
  • Continous music enabled by default + Drowning effects added
  • Compendium icon updated
  • Made Hugin dialog guis slightly larger
  • More surtling cores in burial chambers
  • https://store.steampowered.com/news/app/892970/view/3058478454614595939
  • https://store.steampowered.com/news/app/892970/old_view/3059603718045184990
  • https://store.steampowered.com/news/app/892970/old_view/3059603085893784927 source
  • [1]
  • https://store.steampowered.com/news/app/892970/old_view/3057350840431121556
  • Advertisement