Trees are the primary source of wood. When destroyed, a full-grown tree will become a giant log that will fall over and collide with any objects in their path. Logs drop various types of wood, depending on the kind of tree. Stumps always drop ordinary wood.
Types of trees[]
There are currently 8 types of trees.
Beech[]
Can be found in the Meadows.
Birch[]
Can be found in the Meadows and Plains.
Oak[]
Can be found in the Meadows.
Fir[]
Can be found in the Black Forest, Swamp and Mountain.
Pine[]
Can be found in the Black Forest.
Ancient Tree[]
Can be found in the Swamp.
Yggdrasil shoot[]
Can be found in the Mistlands.
Scorched Tree[]
Can be found in the Ashlands.
List of trees[]
Type | Size | Level | HP | Large log HP | Log HP | Stump HP | Small | Tree Drops | Log/Stump Drops |
---|---|---|---|---|---|---|---|---|---|
Ancient | Medium | Bronze | 80 | 60 | 100 |
|
Stump
Log
| ||
Birch | Medium | Bronze | 80 | 60 | 60 | 80 |
Variant 1
Variant 2 and Plains Variants
|
Stump
Large Log
Small Log | |
Beech | Medium | Stone | 80 | 60 | 60 | 80 | 20 | Small Variant
Large Variant
|
Stump
Large Log
Small Log
|
Fir | Small/Large | Stone | 80 | 60 | 40 | 100 | 40 |
Small Variant
Large Variant |
Stump
Large Log
Small Log
|
Oak | Large | Bronze | 200 | 160 | 140 | 160 |
Stump
Large Log
Small Log | ||
Pine | Large | Stone | 120 | 60 | 40 | 120 |
Stump
Large Log
Small Log | ||
Scorched Tree | Large | Stone | 200 | 90 | 90 | 80 |
Most Variants
Larger Broad Variant:
|
Stump
Large Log
Small Log
| |
Yggdrasil shoot | Small/Medium | Black metal | 100 | 100 | 100 | 80 | 20 | Small Variant
Large Variant |
Stump
Large Log
Small Log
|
Growing behavior[]
Cut forests do not regrow, and the small trees (large saplings labelled Beech, Fir, or Pine) do not grow into full sized trees. Some have reported trees spontaneously appearing in rare occasions, but this will not replace a cut forest (and is quite rare).
It is however possible to plant tree saplings using the Cultivator and seeds from some tree species. Planted saplings grow into large trees over time. A sapling will grow into a tree after a random passage of time, between 3000s and 5000s (between 50m and 83m20s, or about 1.67-2.78 in-game days). For tree farms, it is recommended that you plant each sapling 4 meters apart in order to avoid overcrowding, which will eliminate some saplings as surrounding trees mature. Spacing can be measured by placing poles along one edge of the farm for reference, with the spacing measured by temporarily placing two 2 meter beams.
Ancient trees, Yggdrasil shoots and Scorched Trees do not produce seeds and cannot be planted with the cultivator.
Biomes | Meadows • Black Forest • Ocean • Swamp • Mountain • Plains • Mistlands • Ashlands • Deep North • World Edge | ||||||||||||||||||
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Points of interest |
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Resource nodes |
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