There are several modifiers you can attain either on a timer, or more rarely, as a semi-permanent passive effect.
Additional sources of status effects, not listed below, include Forsaken powers and Mead.
Effect name | Typical source | Effects | Notes |
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Improved archery | Root Armor set bonus | Bows skill +15 points | Permanent only while entire set is equipped. |
Burning | Fire damage | Damage over 5 seconds. The timer of the Wet Effect expires 60x faster. |
The flames covering the character makes them a nice source of light for a few seconds. |
Cold Effect | Being out at night without a heat source. | Health regen -50% Stamina regen -25% |
Lasts until player is either near a heat source or until night ends. |
Corpse Run | Collecting all items from a grave. | Jump stamina usage: -75% Run stamina usage: -75% Very resistant vs. Blunt, Slash, Pierce +10 health per second |
50 second duration |
Encumbered | When exceeding carrying capacity. | Disables running, jumping, blocking, dodging and stamina recovery, while reducing walk speed to that of crouching. | Carrying capacity can be increased by Corpse Run and with a Megingjord. |
Feather fall | Feather cape effect | Limit fall speed: 5 m/s Fall damage: -100% |
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Fenris blessing | Fenris Set bonus | Resistant vs. Fire Fists +15 |
Permanent only while entire set is equipped. |
Fire Effect | Campfire, working Smelter, working Charcoal Kiln | The timer of the Wet Effect expires 10x faster. Removes Cold and Freezing Effect. |
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Fishing hat | Fishing hat effect | Fishing +20 Swim +20 |
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Freezing Effect | When in the Mountain biome. | Health regen -100% Stamina regen -60% 1 damage per second Resistant vs. Fire |
Not applied when having Frost resistance, having shelter or being near a fireplace. |
Frost Effect | Frost damage | Up to -100% movement speed. | Speed penalty decays exponentially over the duration of the status effect. |
Harpooned | Abyssal harpoon | Pulls the character toward the harpooner. | Bosses cannot be harpooned. |
Immobilized | Weapons using Jade such as the Klossen, Nidhögg the Primal, Primal Berserkir axes, Primal Slayer, Splitnir the Primal, Staff of the Wild, Root (Staff of the Wild), and Root Fang. | Prevents targeted creature's movement for 10 seconds. | Creature may still perform attacks that can be executed from a static position, and The Queen may still relocate with her burrow ability. |
Lightning | Lightning damage | Visual effect only, lasts for 3 seconds. | |
Magic Barrier | Staff of protection | Blocks 200-700 damage (depending on caster's skill level). |
Surrounds the character in a transparent, reflective red orb. Duration depends on weapon quality. |
Megingjord | Megingjord effect | Max carry weight +150 | |
No skill drain | Dying. | No XP loss | 10 minute duration |
Poison | Poison damage | Damage over time. | Poisoned characters are surrounded by a green smoky effect, slightly luminous. Resistance to Poison halves both the damage done by poison and its duration. |
Feeling Sick | Bukeperries, Rotten meat | For 15 seconds, disables health and stamina regen; every 2 seconds, deals 1 damage and undoes one consumed Food. | |
Resistance | Armor, Mead, positive status effects | Possible resistances: Blunt, Slashing, Piercing, Fire, Poison, Frost, etc. |
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Rested Effect | Resting effect for 20 s, sleeping in a bed. | Health regen +50% Stamina regen +100% XP gain +50% Eitr regen +100% |
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Resting Effect | Sheltered or sitting near a fireplace. | Health regen +200% Stamina regen +300% Eitr regen +300% |
Leads to Rested Effect within 20 s. |
Shelter Effect | Under roof and having 80% cover. | Protects from rain and freezing.
Enables resting. |
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Slimed Effect | The Queen's spit attack | Movement speed -50% Very weak vs. Fire |
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Smoked | Standing inside a cloud of smoke. | 2 damage per second | Damages without sound cue. |
Sneaky Effect | All four pieces of the Troll armor set are equipped. | +15 Sneak skill | Won't exceed the skill cap of 100. |
Stagger | Physical and lightning damage types. | Stunned.
Creatures take double damage. |
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Tarred | Walking into a tar pit.
Being hit by a growth. |
-50% movement speed.
Very weak against fire. |
Tarred characters are surrounded by black tar particles that seem to follow the character's movements. |
Wet Effect | Caught in the rain.
Immersed in water. |
Health regen -25% Stamina regen -15% Resistant vs. Fire Weak vs. Frost Weak vs. Lightning |
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Wishbone | Wishbone effect | Pings when near hidden objects. | |
Wisplight | Wisplight effect | Dispels mist within a 10m radius around the character. |
Effect name | Typical source | Effects | Notes |
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Dvergr Power | Dvergr mage (support variant) | Boosts damage by 20% for 20 seconds. | Non-player creatures only |
Dvergr Heal | Dvergr mage (support variant) | Heals 400 health over 4 seconds. | Non-player creatures only |
GD Heal | Greydwarf shaman | Heals 20 health over 4 seconds. | Non-player creatures only |
GoblinShaman_shield | Fuling shaman | Blocks up to 100 damage over 40 seconds | Non-player creatures only |
Spirit | Spirit damage | Damage over 3 seconds. | Non-player creatures only |