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There are several modifiers you can attain either on a timer, or more rarely, as a semi-permanent passive effect.

Additional sources of status effects, not listed below, include Forsaken powers and Mead.

Effects table
Effect name Typical source Effects Notes
Improved archery Root Armor set bonus Bows skill +15 points Permanent only while entire set is equipped.
Burning Fire damage Damage over 5 seconds.
The timer of the Wet Effect expires 60x faster.
The flames covering the character makes them a nice source of light for a few seconds.
Cold Effect Being out at night without a heat source. Health regen -50%
Stamina regen -25%
Lasts until player is either near a heat source or until night ends.
Corpse Run Collecting all items from a grave. Jump stamina usage: -75%
Run stamina usage: -75%
Very resistant vs. Blunt, Slash, Pierce

+10 health per second
+150 carry weight

50 second duration
Encumbered When exceeding carrying capacity. Disables running, jumping, blocking, dodging and stamina recovery, while reducing walk speed to that of crouching. Carrying capacity can be increased by Corpse Run and with a Megingjord.
Feather fall Feather cape effect Limit fall speed: 5 m/s
Fall damage: -100%
Fenris blessing Fenris Set bonus Resistant vs. Fire
Fists +15
Permanent only while entire set is equipped.
Fire Effect Campfire, working Smelter, working Charcoal Kiln The timer of the Wet Effect expires 10x faster.
Removes Cold and Freezing Effect.
Fishing hat Fishing hat effect Fishing +20
Swim +20
Freezing Effect When in the Mountain biome.

When fighting against Moder. During Drake event.

Health regen -100%
Stamina regen -60%
1 damage per second
Resistant vs. Fire
Not applied when having Frost resistance, having shelter or being near a fireplace.
Frost Effect Frost damage Up to -100% movement speed. Speed penalty decays exponentially over the duration of the status effect.
Harpooned Abyssal harpoon Pulls the character toward the harpooner. Bosses cannot be harpooned.
Immobilized Weapons using Jade such as the Klossen, Nidhögg the Primal, Primal Berserkir axes, Primal Slayer, Splitnir the Primal, Staff of the Wild, Root (Staff of the Wild), and Root Fang. Prevents targeted creature's movement for 10 seconds. Creature may still perform attacks that can be executed from a static position, and The Queen may still relocate with her burrow ability.
Lightning Lightning damage Visual effect only, lasts for 3 seconds.
Magic Barrier Staff of protection Blocks 200-700 damage (depending on
caster's skill level).
Surrounds the character in a transparent, reflective red orb.
Duration depends on weapon quality.
Megingjord Megingjord effect Max carry weight +150
No skill drain Dying. No XP loss 10 minute duration
Poison Poison damage Damage over time. Poisoned characters are surrounded by a green smoky effect, slightly luminous.
Resistance to Poison halves both the damage done by poison and its duration.
Feeling Sick Bukeperries, Rotten meat For 15 seconds, disables health and stamina regen; every 2 seconds, deals 1 damage and undoes one consumed Food.
Resistance Armor, Mead, positive status effects Possible resistances:
Blunt, Slashing, Piercing, Fire, Poison, Frost, etc.
Rested Effect Resting effect for 20 s, sleeping in a bed. Health regen +50%
Stamina regen +100%
XP gain +50%
Eitr regen +100%
Resting Effect Sheltered or sitting near a fireplace. Health regen +200%
Stamina regen +300%
Eitr regen +300%
Leads to Rested Effect within 20 s.
Shelter Effect Under roof and having 80% cover. Protects from rain and freezing.

Enables resting.

Slimed Effect The Queen's spit attack Movement speed -50%
Very weak vs. Fire
Smoked Standing inside a cloud of smoke. 2 damage per second Damages without sound cue.
Sneaky Effect All four pieces of the Troll armor set are equipped. +15 Sneak skill Won't exceed the skill cap of 100.
Stagger Physical and lightning damage types. Stunned.

Creatures take double damage.

Tarred Walking into a tar pit.

Being hit by a growth.

-50% movement speed.

Very weak against fire.

Tarred characters are surrounded by black tar particles that seem to follow the character's movements.
Wet Effect Caught in the rain.

Immersed in water.

Health regen -25%
Stamina regen -15%
Resistant vs. Fire
Weak vs. Frost
Weak vs. Lightning
Wishbone Wishbone effect Pings when near hidden objects.
Wisplight Wisplight effect Dispels mist within a 10m radius around the character.
Non-player effects table
Effect name Typical source Effects Notes
Dvergr Power Dvergr mage (support variant) Boosts damage by 20% for 20 seconds. Non-player creatures only
Dvergr Heal Dvergr mage (support variant) Heals 400 health over 4 seconds. Non-player creatures only
GD Heal Greydwarf shaman Heals 20 health over 4 seconds. Non-player creatures only
GoblinShaman_shield Fuling shaman Blocks up to 100 damage over 40 seconds Non-player creatures only
Spirit Spirit damage Damage over 3 seconds. Non-player creatures only
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