Spawns points are placed near points of interest and dungeons (Burial Chambers, Troll Cave and Sunken Crypts). Most spawn points only work once. Some spawn points only have a random chance of appearing.
- Spawn points activate when there is a player within 60 meters.
- The spawned creature has a 10% chance to level up (9% for 1 star, 1% for 2 stars), unless the level up is disabled.
- Respawn timer starts ticking when the spawned creatures are killed, unless the spawn point is one time.
- Most spawn points work both day and night (which allows daytime Oozers and Wraiths).
Below is an incomplete list of spawn points:
| Biome | Place | Amount | Type | Level up | Other |
|---|---|---|---|---|---|
| Meadows | Boar runestone | 1-9 | Boar | Yes | 50% chance per spawn point |
| Stone Grave | 0-1 | Skeleton (melee) | Yes | Only at nights, 50% chance | |
| Village | 1-2 | Boar | Yes | Randomly generated | |
| Black Forest | Burial grounds (outside) | 3 | Skeleton | Yes | 1 respawns every hour |
| Small ruins | 5 | Greydwarf | Yes | ||
| 1 | Greydwarf shaman | Yes | |||
| Troll Cave (outside) | 0-1 | Troll | Yes | 33% chance | |
| Troll Cave (inside) | 0-1 | Troll | Yes | 75% chance | |
| Tiny ruins | 1 | Greydwarf | Yes | ||
| Tower (small) | 1-2 | Skeleton | Yes | ||
| Tower | 5 | Skeleton | Yes | ||
| House | 6 | Skeleton | Yes | ||
| 0-1 | Greydwarf | Yes | |||
| 0-1 | Greydwarf brute | Yes | |||
| House | 5 | Greydwarf | Yes | ||
| Swamp | Tower | 2 | Draugr | ||
| Tower | 1 | Draugr elite | |||
| 1 | Draugr | ||||
| Crypt | 0-1 | Oozer | |||
| 0-1 | Draugr | ||||
| Geyser | 3 | Surtling | Yes | Respawns every 5 minutes | |
| Mountain | Egg nest | 0-3 | Drake | 66% chance per spawn point | |
| AbandonedLogCabin01 | None | ||||
| AbandonedLogCabin02 | 0-2 | Stone Golem | 10% and 50% chance | ||
| AbandonedLogCabin03 | 0-1 | Stone Golem | 10% chance | ||
| 0-2 | Skeleton | Yes | 50% chance per spawn point | ||
| AbandonedLogCabin04 | 0-2 | Stone Golem | 50% chance per spawn point | ||
| 0-2 | Skeleton | Yes | 50% chance per spawn point | ||
| StoneTowerRuins04 | 3 | Draugr | |||
| StoneTowerRuins05 | 0-4 | Skeleton | Yes | 33% chance per spawn point | |
| 0-1 | Evil bone pile | 50% chance | |||
| Plains | Tower | 5 | Fuling | Yes | |
| Ruins | 1 | Fuling | Yes | ||
| House | 4 | Fuling | Yes | ||
| Stones | 1 | Fuling Berserker | Yes | ||
| Village | 0-3 | Fuling Berserker | Yes | Randomly generated | |
| 10-16 | Fuling | Yes | |||
| 3-4 | Fuling (Spear) | Yes | |||
| 1-4 | Fuling shaman | ||||
| Tar pit 1 | 2 | Growth | Respawns every hour | ||
| 0-7 | Growth | 50% chance per spawn point | |||
| Tar pit 2 | 2 | Growth | Respawns every hour | ||
| 0-7 | Growth | 50% chance per spawn point | |||
| Tar pit 3 | 2 | Growth | Respawns every hour | ||
| 0-4 | Growth | 50% chance per spawn point | |||
| Mistlands | Dvergr Guard Tower 1 | 3-4 | Dvergr rogue | Yes | 50% chance for the extra spawn point |
| 2-4 | Dvergr mage | Yes | 50% chance for each extra spawn point | ||
| Dvergr Guard Tower 2 | 3-4 | Dvergr rogue | Yes | 50% chance for the extra spawn point | |
| 2-4 | Dvergr mage | Yes | 50% chance for each extra spawn point | ||
| Dvergr Guard Tower 3 | 2-4 | Dvergr rogue | Yes | 50% chance for each extra spawn point | |
| 2-3 | Dvergr mage | Yes | 50% chance for the extra spawn point | ||
| Ruined Dvergr Guard Tower 1 | 0-2 | Seeker | Yes | 18.8% and 9.4% chance | |
| 0-2 | Seeker | Yes | 3.13% and 1.56% chance | ||
| 0-3 | Seeker | Yes | 50% chance per spawn point | ||
| Ruined Dvergr Guard Tower 2 | 0-3 | Seeker | Yes | 50% chance per spawn point | |
| Ruined Dvergr Guard Tower 3 | 0-4 | Seeker | Yes | 50% chance per spawn point | |
| Dvergr Lighthouse | 2-3 | Dvergr rogue | Yes | 50% chance for the extra spawn point | |
| 3 | Dvergr mage | Yes | |||
| Dvergr Excavation Site 1 | 0-2 | Dvergr rogue | Yes | 66% chance per spawn point | |
| 0-6 | Dvergr rogue | Yes | 33% chance per spawn point | ||
| 0-4 | Dvergr mage | Yes | 50% chance per spawn point | ||
| Dvergr Excavation Site 2 | 0-2 | Dvergr rogue | Yes | 66% chance per spawn point | |
| 0-1 | Dvergr rogue | Yes | 50% chance | ||
| 0-5 | Dvergr rogue | Yes | 33% chance per spawn point | ||
| 0-4 | Dvergr mage | Yes | 50% chance per spawn point | ||
| Dvergr Excavation Site 3 | 2-6 | Seeker | Yes | 50% chance for each extra spawn point | |
| Dvergr Harbour | 0-2 | Dvergr rogue | Yes | 25% and 75% chance | |
| 0-1 | Dvergr mage | Yes | 25% chance | ||
| 0-2 | Dvergr mage | Yes | 12.5% and 66% chance | ||
| Giant Remains (with skull) | 5 | Tick | |||
| Infested Mine 1 (exterior) | 5 | Seeker | Yes | ||
| Infested Mine 2 (exterior) | 2-4 | Seeker | Yes | 50% chance for each extra spawn point | |
| Infested Citadel (exterior) | 4 | Seeker | Yes | ||
| Mistlands_RoadPost1 | 0-1 | Dvergr rogue | Yes | 50% chance | |
| 0-1 | Dvergr mage | Yes | 50% chance |
| Player | Health • Stamina • Eitr • Adrenaline • Death • Forsaken power • Skills • Status effects • Movement speed • Magic • Fishing • Riding • Sleeping • Emotes |
|---|---|
| Damage | |
| Spawning | |
| Building | |
| UI | |
| Misc | |