Valheim Wiki

Spawns points are placed near points of interest and dungeons (Burial Chambers, Troll Cave and Sunken Crypts). Most spawn points only work once. Some spawn points only have a random chance of appearing.

  • Spawn points activate when there is a player within 60 meters.
  • The spawned creature has a 10% chance to level up (9% for 1 star, 1% for 2 stars), unless the level up is disabled.
  • Respawn timer starts ticking when the spawned creatures are killed, unless the spawn point is one time.
  • Most spawn points work both day and night (which allows daytime Oozers and Wraiths).

Below is an incomplete list of spawn points:

Biome Place Amount Type Level up Other
Meadows Boar runestone 1-9 Boar Yes 50% chance per spawn point
Stone Grave 0-1 Skeleton (melee) Yes Only at nights, 50% chance
Village 1-2 Boar Yes Randomly generated
Black Forest Burial grounds (outside) 3 Skeleton Yes 1 respawns every hour
Small ruins 5 Greydwarf Yes
1 Greydwarf shaman Yes
Troll Cave (outside) 0-1 Troll Yes 33% chance
Troll Cave (inside) 0-1 Troll Yes 75% chance
Tiny ruins 1 Greydwarf Yes
Tower (small) 1-2 Skeleton Yes
Tower 5 Skeleton Yes
House 6 Skeleton Yes
0-1 Greydwarf Yes
0-1 Greydwarf brute Yes
House 5 Greydwarf Yes
Swamp Tower 2 Draugr
Tower 1 Draugr elite
1 Draugr
Crypt 0-1 Oozer
0-1 Draugr
Geyser 3 Surtling Yes Respawns every 5 minutes
Mountain Egg nest 0-3 Drake 66% chance per spawn point
AbandonedLogCabin01 None
AbandonedLogCabin02 0-2 Stone Golem 10% and 50% chance
AbandonedLogCabin03 0-1 Stone Golem 10% chance
0-2 Skeleton Yes 50% chance per spawn point
AbandonedLogCabin04 0-2 Stone Golem 50% chance per spawn point
0-2 Skeleton Yes 50% chance per spawn point
StoneTowerRuins04 3 Draugr
StoneTowerRuins05 0-4 Skeleton Yes 33% chance per spawn point
0-1 Evil bone pile 50% chance
Plains Tower 5 Fuling Yes
Ruins 1 Fuling Yes
House 4 Fuling Yes
Stones 1 Fuling Berserker Yes
Village 0-3 Fuling Berserker Yes Randomly generated
10-16 Fuling Yes
3-4 Fuling (Spear) Yes
1-4 Fuling shaman
Tar pit 1 2 Growth Respawns every hour
0-7 Growth 50% chance per spawn point
Tar pit 2 2 Growth Respawns every hour
0-7 Growth 50% chance per spawn point
Tar pit 3 2 Growth Respawns every hour
0-4 Growth 50% chance per spawn point
Mistlands Dvergr Guard Tower 1 3-4 Dvergr rogue Yes 50% chance for the extra spawn point
2-4 Dvergr mage Yes 50% chance for each extra spawn point
Dvergr Guard Tower 2 3-4 Dvergr rogue Yes 50% chance for the extra spawn point
2-4 Dvergr mage Yes 50% chance for each extra spawn point
Dvergr Guard Tower 3 2-4 Dvergr rogue Yes 50% chance for each extra spawn point
2-3 Dvergr mage Yes 50% chance for the extra spawn point
Ruined Dvergr Guard Tower 1 0-2 Seeker Yes 18.8% and 9.4% chance
0-2 Seeker Yes 3.13% and 1.56% chance
0-3 Seeker Yes 50% chance per spawn point
Ruined Dvergr Guard Tower 2 0-3 Seeker Yes 50% chance per spawn point
Ruined Dvergr Guard Tower 3 0-4 Seeker Yes 50% chance per spawn point
Dvergr Lighthouse 2-3 Dvergr rogue Yes 50% chance for the extra spawn point
3 Dvergr mage Yes
Dvergr Excavation Site 1 0-2 Dvergr rogue Yes 66% chance per spawn point
0-6 Dvergr rogue Yes 33% chance per spawn point
0-4 Dvergr mage Yes 50% chance per spawn point
Dvergr Excavation Site 2 0-2 Dvergr rogue Yes 66% chance per spawn point
0-1 Dvergr rogue Yes 50% chance
0-5 Dvergr rogue Yes 33% chance per spawn point
0-4 Dvergr mage Yes 50% chance per spawn point
Dvergr Excavation Site 3 2-6 Seeker Yes 50% chance for each extra spawn point
Dvergr Harbour 0-2 Dvergr rogue Yes 25% and 75% chance
0-1 Dvergr mage Yes 25% chance
0-2 Dvergr mage Yes 12.5% and 66% chance
Giant Remains (with skull) 5 Tick
Infested Mine 1 (exterior) 5 Seeker Yes
Infested Mine 2 (exterior) 2-4 Seeker Yes 50% chance for each extra spawn point
Infested Citadel (exterior) 4 Seeker Yes
Mistlands_RoadPost1 0-1 Dvergr rogue Yes 50% chance
0-1 Dvergr mage Yes 50% chance