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Runestone in Forest.png

A Runestone is a type of structure in Valheim.

Description

Runestones are large rocks with red runes written on them, containing lore and useful tips regarding certain creatures. Animals also spawn close to "their" stone. For example, the boar stone will have boars wandering close by.

Vegvisir

Vegvisir are special runestones that uncover boss locations and mark the closest location of the relevant boss on the player's world map. Each biome has a different area in which you can find a Vegvisir.

Meadows (Eikthyr) - a Vegvisir is located on the stone formations surrounding the spawn location.

Black Forest (Elder) - a Vegvisir may be found sometimes in Burial Chambers.

Swamp (Bonemass) - a Vegvisir may be found sometimes in Sunken Crypts.

Mountain (Moder) - a Vegvisir may be found sometimes next to a ruined stone tower.

Plains (Yagluth) - a Vegvisir may be found sometimes near a Fuling Village.

These magical stones were scattered throughout the lands by Odin as signposts pointing toward the ritual grounds of the Forsaken. --Hugin
Notes
- Bosses can be summoned even if their altars haven't been identified with Vegvisirs
- A Vegvisir may reveal more than one location where a boss can be summoned. If at least one summoning location is already known it may not show new ones

List of Runestones

Description Biome Notes
Where the grass grows underfoot

And the sky is blue overhead
There will always be a hearth and a home

Meadows
Long ages past, when the Allfather Odin united the worlds, he threw down the Vanir, the giants and those creatures older than any others. The greatest of them could not be killed but were instead Forsaken, exiled here to Valheim for eternity.

When they tread the earth, the lesser creatures jump like crumbs on a drumskin. You will know them when you see them.

Meadows
Give thanks to Frey for the rain and sun

For the shoots that break the earth's skin
And the fruits of the vine
Give thanks to Odin for the flesh and bone
The smoke from the cooking fire, the warm pelt
And the strength of your arm

Meadows
Hold, traveller, and bear witness to my warning. We are many who have come before you, carried here by Odin's will to do his work. The path ahead is hard and the dangers great. If you hold your life dear, keep to these meadows and make your dwelling away from the trees. Fear the Horned One and spare his kin. Meadows
Heed these words of Ulf, a poor settler in a strange lane. You will find here good stone and wood, all you need to build a house. You will need to craft a roof to keep out the rain. Then you will need walls to stop the roof from falling down. Finally, you must have a door or it will be much harder to go in and out.

These things Ulf has learned for himself. Now he writes them on this stone to help others. Pray to Odin for his soul.

Meadows
I was Astrid, a shieldmaiden of the forest. I know nothing of my life before I came here but my arm remembers the sword and my eyes see the course of the arrow.

Now the raven guides me and I fight the great beasts in Odin's name.

Meadows
This land is hard and wild but we who are brought here are harder still. Take comfort, traveller, in the gifts before you, the good wood and stone, the fruits and flowers of the forest.

Look also to the wild boar who roam these lands. They fear fire and the hand of man but they can be taught to obey it. Go quietly to them and let them eat of your stock. Roots of the ground are their pleasure.

Meadows Boar
Beware the deep trees, beware the true dark. When the night comes, keep close to your fire. Black Forest
Beneath the ground, the roots of the forest twine together on a great loom. Pluck one thread and the whole weave will move. Chop down one tree and all the wood will know. Make yourself known to the One Who Walks, and he will seek you out. Black Forest
I was Harald, a man from the coast. I remember nothing more of my life in Midgard except that I was a warrior. In my dreams I see the faces of those I killed. I leave this stone that at least my name will remain. Black Forest
Rest awhile and remember Ulf, who carved this stone with his own hand but could think of nothing to say. Black Forest
Beware the Old One. The ravens say that in ages past he was a shoot of great Yggdrasil itself and a force of wisdom in the days when men and trees were friends. Now he scorns the axe and sets himself against the works of the Gods themselves. Odin banished him here for his pride but his roots are deep. Black Forest
We who were carried here by the Valkyrie are not the first men in this land. I have seen with my own eyes the halls they made beneath the ground and the ruins of their cities. Will the same fate await us? Black Forest
Seven were the creatures banished to this world by mighty Odin in the first days of his kingship. Seven gods and monsters too proud to bear his yoke. I have heard the tread of the Old Ones in the forest and have crouched in the shadow of the Mountain Mother when she flies. Of the others I know little. I will add to this stone when I have seen more. Black Forest
Let all who read me beware of the Greydwarfs, the skulkers in darkness, the soulless ones. They are born from rot and rainfall, they spring like mushrooms from the smoking soil. There is nothing on their tongues or behind their eyes, those who fear nothing should still fear them.

When the soul of a murderer or a great sinner rots under the ground, it makes a hollow cyst which draws rock and wood and moss to it. It gathers up the peat into flesh, braids reeds into bone and takes rags for skin.
It should not walk but when the night comes it walks. Should you who read this see one with a sword to your hand, lance it and let it out. Or put it to the torch, for it fears the flame.

Black Forest Greydwarf
Heed the words of poor Ulf and do not build your house beside the murky waters. Bad dreams and a soggy bed are all you will find. I leave this stone as a warning and go now to make my dwelling on higher ground. Swamp
Linger not, traveller. The air is pestilent and the water poison. The Draugr walk here and the thing I will not name stirs below the surface, a bitter mass of bone and sin. Tread carefully and quickly until you feel the sun on your face once more. Swamp
In this gloomy region you may yet find something which shines. War-flesh, warrior's gold, bread of the forge... Bright iron is here for those who will take it! Swamp
You who pass, remember me. I am a man whose home was once in the mountains of Midgard, carried here when I thought to earn my rest, to find a life after life in Valheim. There were seven of us before the Greydwarfs came. Now Odin will not hear me and the seas refuse me. Soon this stone will be all that remains. Swamp
Beware the surtlings, embers of a great fire long ago stamped to ashes. They are drawn to the swamp in numbers but their lights can be seen from afar. Keep to the high ground. Swamp
In centuries past, the Draugr walked these lands just as you do now. Pity them, caught between the living and the dead in a shadow of the world they once knew. To destroy them is a mercy. Swamp
Below the mist and murk

Bone speaks to bone
Remembering flesh.

Swamp
Long ages ago, the world of Valheim was home to a race of proud and noble people. They built great towers that touched the clouds and delved deep into the earth for precious metals. But their pride was their undoing. They challenged the very gods and went to war against the Aesir and the Vanir, destroying themselves completely. Great Odin levelled their cities and Loki consumed their mines in fire. Mighty Thor broke down their towers and Freya sowed their fields with salt tears.

Now they are sunk many hundreds of years deep. No songs sing of their stories, and the earth has claimed their cities. But pride cannot be killed entirely and the warriors who fought in that final battle will not surrender until their bodies are dust and the dust long gone. They return as Draugr, unholy walkers in ancient armour, creatures of rust and despair.
Break them, bury them, let them know they are dead.

Swamp Draugr
Let you who read me know of the Surtlings, that you might not fall prey to their wickedness.


Long ago the great demon Surtr was brought down and destroyed by the First Men, giant warriors of whom you are but a dwindling echo. They smote long upon the body of this Surtr with swords and hammers so that his fiery substance was shattered into many small pieces.
He who was made of the fire was fire in every part of him. You could not say ‘Here is the brain of Surtr’ or ‘Here is Surtr’s liver’ because every part was Surtr. So all the fragments of him were Surtr still, only much weaker in power and in thought and in memory, with no way to become whole once again.


Now we call these fragments Surtlings and when they are found they should be stamped out like the last embers of a fire or doused with water to choke off their flames at the root. They will throw fire from afar and joy in causing terror and destruction. Even in his scattered dotage, the demon seeks revenge on the children of the First Men.

Swamp Surtling
Rest, wanderer, and consider the wraiths.

We know that when a warrior dies, their soul cracks open and seeps into the earth around them, thereby to nourish new life and strengthen those who follow after.
Yet if a warrior should die with no great deeds to their name, their soul will be too thin and airy. It will flow upwards instead, like smoke from a hearth. These wisps of souls sometimes catch in the branches of trees long enough to form wraiths, wretched shadows with nothing but bitterness and jealousy to drive them. Blown about the land in despair, they remain only to prey on those who are still living.
Should you see one, kill it and count it a mercy.

Swamp Wraith
Few of us found our way to these mountains. We were twenty and now we are two. Agda is dying, a Draugr arrow lies near her heart. I will bid her farewell beside this stone and give her ashes to the wind. Then I will turn my face to the highest peak and seek out the Winged One. May Odin give me death or glory. Mountain
This marks the spot where the great drake was first seen by me, Ulf, in the third summer of my life in Valheim. She stopped here to leave a pile of dung holding the bones of deer, boar and the skull of a greydwarf. I will never come near this place again. Mountain
Halt and listen, traveller. On the highest peaks of Valheim, the air is thin and fragile. From here you can sometimes catch sounds from other places, the ring of battle on Midgard, the roar of a feast in Valhalla or the shriek of a Valkyrie as she crosses the space between the worlds. Mountain
Where this stands I once saw the great drake flying above me and I hid in a bush until she passed. Ulf the Brave carved this stone. Mountain
Let those who read me know not to tarry on these slopes, far from their hearth and the safety of the greenwood. The beasts of the mountains are fell and fierce, hungry for meat, and the worst of these beasts is the cold wind itself. Wear thick furs, build strong fires and be sure not to disturb the eggs of the great drake if you value your life. Mountain
Great cities do not rise of themselves

Harden your heart, settler in a strange land
Build from the ground upwards

Mountain
This stone was placed by me, Astrid, in my seventh year in Valheim. At this spot, the Allfather spoke to me. I awoke from a deep sleep to find his words scattered around me on the ground, frozen to pebbles by the deep cold. When I warmed them in my hands they thawed and spoke his message to me, one word after another.

Slay the Forsaken. Chain their heads. I will come.

Mountain
Watch for him in moonlight

Haunter of the night.
Soft of foot
Sharp of tooth
Slow to stalk
Quick to bite.

Mountain Fenring
Let you who read me be aware of the Frost wyrms, one of the most ancient kins sprung from Ymir's body.

The most common form of the wyrm are the Drakes, the small males that cares for the offspring. Most often they can be seen poised by rocky nests guarding the eggs. In contrast, the females are much larger and a rare sight to behold, but once angered they provide a vicious foe.

Mountain Drake
Where no rain falls

And no crops will grow
Still the ground can give up treasures.

Plains
This place was too hot for Ulf, a man used to brushing snow from his beard. He carved this stone and moved on. Plains
Still your mind, traveller. Odin speaks to those who listen. Here in this barren land, one of the Forsaken Ones dwells. He is an ancient sorcerer twisted by bitterness, dragging what remains of his broken body across the sands. Surely Odin will smile upon the warrior who can vanquish this abhorrence. Plains
Near this spot I saw a star come unfastened from the great curtain of night and fall into the sand. It glowed red when I approached but by morning was cool. Blessed sword-flesh, furnace-food, a gift of iron from the Gods! Plains
Good friend, lay your hand on this stone and remember Harald, who carved it. In Midgard I lost my life on the battlefield but in Valheim it was restored to me. Yet still my battles continued.

In the green meadows I fought Eikthyr the Great Stag and lost an eye to his horns.
In the deep woods I gave my shield hand to the Old Man of the Forest, and took a draugr arrow below my ribs that my fingers can still feel.
On the mountainside I fought the Mother Drake and she bit off my leg at the knee so that I must walk always with a staff.
Now my last battle must be at hand. When I sleep this time, where will I wake?"

Plains
In my dream, Odin came to me as an old man leaning on a stick, a wide-brimmed traveller’s hat on his head. He told me to trust the ravens who carry his words under their tongues and to carve this stone that others might know his will. We must kill the Forsaken to find our places in his hall at Valhalla. Plains
Beneath the ground are the halls of men and women long since gone, ancient tribes who lived in Valheim even before the Allfather turned his eye upon this place. Delve deep to find their treasures but beware, some amongst them do not yet know they are dead. Plains
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