The Ocean is a biome which is currently a large, empty body of water. It is only realistically accessible by boats, as swimming in it quickly depletes stamina causing drowning.
Players venturing into this biome may be occasionally attacked by a Serpent.
Waves[]
Certain Weather effects will increase the size and frequency of waves within the ocean.
Effect | Frequency | Avg Height | Max Height |
---|---|---|---|
Clear | 2.5 per min | 0.5m | 1.5m |
Rain | 2.5 per min | 2m | 3m |
ThunderStorm | 5 per min | 3m | 5m |
Notes[]
- Creatures and boats destroyed in the water cause some of the loot or materials to drop or sink depending on weight. Examples of floating material include wood and trophies; while nails, pelts, coins, etc. sink to the bottom and can become unreachable. Player deaths in the Ocean biome generate a floating headstone, and boat inventory is stored in a floating crate.
- There is a simulation of low and high tide within the game on all coast and shore lines.
Creatures[]
Gallery[]
Biomes | Meadows • Black Forest • Ocean • Swamp • Mountain • Plains • Mistlands • Ashlands • Deep North • World Edge | ||||||||||||||||||
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Points of interest |
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Resource nodes |
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