This page contains localization strings extracted from the game to provide users with a useful resource for updating the wiki.
Current version: 2019.4.16.23409
Transcript
| menu_startgame | Start Game |
| menu_joingame | Join Game |
| menu_settings | Settings |
| menu_credits | Credits |
| OLD menu_exit | Exit |
| menu_exit | Quit |
| menu_selectcharacter | Select Character |
| menu_back | Back |
| menu_new | New |
| menu_remove | Remove |
| menu_start | Start |
| menu_newcharacter | New Character |
| menu_done | Done |
| menu_cancel | Cancel |
| menu_name | Name |
| menu_characterexist | A character with that name already exists. |
| menu_skintone | Skin Tone |
| menu_hairtone | Hair Tone |
| menu_blondness | Blondness |
| menu_hair | Hair |
| menu_beard | Beard |
| menu_selectworld | Select World |
| menu_serverpassword | Server Password |
| menu_startserver | Start Server |
| menu_public | Public |
| menu_communityserver | Community Server |
| menu_friends | Friends |
| menu_passwordshort | The password is too short |
| menu_passwordinvalid | Invalid password |
| menu_community | Community |
| menu_newworld | New World |
| menu_seed | Seed |
| menu_entername | Enter Name |
| menu_enterseed | Enter Seed |
| menu_worldnametip | 5 characters minimum |
| menu_selectserver | Select Server |
| menu_connect | Connect |
| menu_loading | Loading... |
| menu_ok | OK |
| menu_close | Close |
| menu_closemenu | Close Menu |
| menu_logout | Logout |
| menu_logoutconfirm | Logout? |
| menu_exitconfirm | Quit the Game? |
| menu_yes | Yes |
| menu_no | No |
| menu_enterpassword | Enter Password |
| menu_password | Password |
| menu_sex | Sex |
| menu_male | Male |
| menu_female | Female |
| menu_removecharacter | Remove Character? |
| menu_removeworld | Remove World? |
| menu_ndaaccept | Accept |
| menu_ndadecline | Decline |
| menu_resettutorial | Reset Tutorial |
| feedback_topic | Feedback |
| feedback_subject | Subject |
| feedback_text | Write something |
| feedback_send | Send |
| feedback_bug | Bug |
| feedback_feedback | Feedback |
| feedback_idea | Idea |
| error_incompatibleversion | Incompatible version |
| error_failedconnect | Failed to connect |
| error_disconnected | Disconnected |
| error_password | Wrong password |
| error_banned | Banned |
| error_alreadyconnected | Already connected |
| error_serverfull | Server full |
| settings_language | Language |
| settings_misc | Misc |
| settings_requirerestart | Requires restart |
| settings_controls | Controls |
| settings_graphics | Graphics |
| settings_audio | Audio |
| settings_resetcontrols | Reset Controls |
| settings_mousesens | Mouse Sensitivity |
| settings_attack | Attack |
| settings_draw | Draw |
| settings_secondaryattack | Secondary Attack |
| settings_block | Block |
| settings_dodge | Dodge |
| settings_use | Use |
| settings_gp | Forsaken Power |
| settings_hide | Hide/Show Weapon |
| settings_jump | Jump |
| settings_run | Run |
| settings_sit | Sit |
| settings_autorun | Auto-Run |
| settings_walk | Toggle Walk |
| settings_crouch | Crouch |
| settings_altplace | Alternative Placement |
| settings_forward | Forward |
| settings_left | Left |
| settings_backward | Backward |
| settings_right | Right |
| settings_invertmouse | Invert Mouse |
| settings_gamepadenabled | Gamepad Enabled |
| settings_inventory | Inventory |
| settings_map | Map |
| settings_zoomout | Zoom Out |
| settings_zoomin | Zoom In |
| settings_buildnext | Next Build Item |
| settings_buildprev | Prev Build Item |
| settings_buildcat | Build Category |
| settings_remove | Deconstruct |
| settings_buildmenu | Build Menu |
| settings_mastervol | Volume |
| settings_musicvol | Music Volume |
| settings_continousmusic | Continuous Music |
| settings_dof | Depth of Field (DOF) |
| settings_camerashake | Camera Shake |
| settings_shipcameratilt | Immersive Ship Camera |
| settings_quickselect | Right-Click Build Selection |
| settings_showkeyhints | Show Key Hints |
| settings_guiscale | Scale GUI |
| settings_guicale_note | Minimum screen resolution 2560x1440 |
| settings_bloom | Bloom |
| settings_ssao | SSAO |
| settings_sunshafts | Sun Shafts |
| settings_motionblur | Motion Blur |
| settings_tesselation | Tessellation |
| settings_antialiasing | Anti-Aliasing |
| settings_ca | Chromatic Aberration |
| settings_vsync | VSync |
| settings_shadowquality | Shadow Quality |
| settings_vegetation | Vegetation Quality |
| settings_lod | Draw Distance/Level of Detail |
| settings_lights | Particle Lights |
| settings_softpart | Soft Particles |
| settings_low | Low |
| settings_medium | Medium |
| settings_high | High |
| settings_res | Resolution |
| settings_fullscreen | Fullscreen |
| settings_apply | Apply |
| settings_test | Test |
| settings_resok | Does this work correctly? |
| button_mouse0 | Mouse-1 |
| button_mouse1 | Mouse-2 |
| button_mouse2 | Mouse-3 |
| button_space | Space |
| button_lshift | L-Shift |
| button_rshift | R-Shift |
| button_lalt | L-Alt |
| button_ralt | R-Alt |
| button_lctrl | L-Ctrl |
| button_rctrl | R-Ctrl |
| button_return | Return |
| chat_entertext | Enter text... |
| chat_kill | Kill yourself |
| chat_resetspawn | Reset spawn point |
| chat_whisper | Whisper |
| chat_shout | Shout |
| hud_showmap | Show map |
| hud_hidemap | Hide map |
| hud_addpin | Add pin |
| hud_removepin | Remove pin |
| hud_zoom | Zoom |
| hud_publicpos | Visible to other players |
| hud_build | Build |
| hud_require | Require |
| hud_misc | Misc |
| hud_crafting | Crafting |
| hud_building | Building |
| hud_furniture | Furniture |
| hud_repair | Repair |
| hud_switchcategory | Switch category |
| hud_switchitem | Switch item |
| hud_place | Place |
| hud_remove | Remove |
| hud_rotate | Rotate |
| OLD hud_altplace | Alternative placement |
| hud_altplace | Toggle snapping / options |
| hud_nothingtobuild | Nothing to build |
| hud_buildmenu | Build menu |
| hud_tame | Tame |
| hud_wild | Wild |
| hud_pet | Pet |
| hud_tameness | Tameness |
| hud_tamecheck | Check |
| hud_tamelove | loves you |
| hud_tamefollow | follows you |
| hud_tamestay | stays |
| hud_tamefrightened | Frightened |
| hud_tamehungry | Hungry |
| hud_tameinprogress | Acclimatizing |
| hud_tamedone | has been tamed |
| hud_tamehappy | Happy |
| hud_ready | Ready |
| hud_powernotready | Power not ready |
| hud_equipping | Equipping |
| hud_unequipping | Unequipping |
| inventory_splitstack | Split stack |
| inventory_crafting | Crafting |
| inventory_craftingprog | Crafting |
| inventory_recipes | Recipes |
| inventory_craftbutton | Craft |
| inventory_upgradebutton | Upgrade |
| inventory_full | Inventory full |
| inventory_stationlevel | Station level (Raise by building improvements) |
| OLD inventory_stationlevel | Station level |
| OLD inventory_stationlevelreq | Required improvements |
| inventory_stationlevelreq | Required station level |
| inventory_maxquality | Max quality |
| inventory_style | Style |
| inventory_skills | Skills |
| inventory_totalskill | Total skill |
| inventory_new | New item |
| inventory_upgrade | Upgrade $1 quality to $2 |
| OLD inventory_upgrade | Upgrade item |
| inventory_repairbutton | Repair an item |
| inventory_pvp | Take damage from other players (PVP) |
| inventory_takeall | Take all |
| inventory_use | Use/Equip |
| inventory_pickup | Pick up |
| inventory_split | Split |
| inventory_move | Move |
| inventory_trophies | Trophies |
| inventory_quality | Quality |
| inventory_damage | Damage |
| inventory_blunt | Blunt |
| inventory_slash | Slash |
| inventory_pierce | Pierce |
| inventory_chop | Chop |
| inventory_pickaxe | Pickaxe |
| inventory_fire | Fire |
| inventory_frost | Frost |
| inventory_lightning | Lightning |
| inventory_poison | Poison |
| inventory_spirit | Spirit |
| inventory_dmgmod | Damage modifier |
| inventory_immune | Immune |
| inventory_resistant | Resistant |
| inventory_veryresistant | Very resistant |
| inventory_weak | Weak |
| inventory_veryweak | Very weak |
| inventory_texts | Valheim Compendium |
| inventory_activeeffects | Active effects |
| inventory_logs | Message log |
| inventory_selectedgp | Selected Forsaken power |
| store_topic | Store |
| store_buy | Buy |
| store_sell | Sell |
| msg_worldsaved | World saved |
| msg_missingrequirement | Missing requirement |
| msg_wrongtool | Wrong tool |
| msg_missingstation | Missing required crafting station |
| msg_nobuildzone | A mystical force in this area stops you |
| msg_privatezone | The ward stops you |
| msg_noteleportarea | Can only be built inside a stone circle |
| msg_notindungeon | Can't be placed in a dungeon |
| msg_blocked | Blocked |
| msg_invalidplacement | Invalid placement |
| msg_needspace | Needs more space |
| msg_extensionmissingstation | Needs to be placed near the appropriate crafting station |
| msg_wrongbiome | Can't be placed in this environment |
| msg_needcultivated | Needs cultivated soil |
| msg_cantremovenow | That can't be removed at this time |
| msg_youdied | YOU DIED! |
| msg_softdeath | The gods are merciful |
| msg_repaired | Repaired $1 |
| msg_doesnotneedrepair | does not need repairs |
| msg_cantconsume | You can't consume that right now |
| msg_isfull | You are full already |
| msg_nomore | You can't eat more $1 |
| msg_added | Added |
| msg_removed | Removed |
| msg_broke_OLD | broke |
| msg_outof | You are out of |
| msg_cantpickup | You can't pick that up |
| msg_noroom | No room in inventory |
| msg_cantdrop | You can't drop that |
| msg_dropped | Dropped |
| msg_cantuseon | You can't use $1 on $2 |
| msg_useonwhat | Use $1 on what? |
| msg_stationneedroof | Crafting station needs a roof |
| msg_stationtooexposed | Station is too exposed |
| msg_bedneedroof | Bed needs a roof |
| msg_bedtooexposed | Bed is too exposed |
| msg_bednofire | Bed needs a nearby fire |
| msg_bedwet | You are wet |
| msg_bedenemiesnearby | There are enemies nearby |
| msg_spawnpointset | Spawn point set |
| msg_cantopen | You can't open it |
| msg_nocookitems | You don't have any cookable items |
| msg_needfire | You need to have a lit fire under the cooking station |
| msg_nocookroom | There is no room |
| msg_cantaddmore | You can't add more $1 |
| msg_fireadding | Adding $1 to the fire |
| msg_firenotburning | It's not burning |
| msg_toofew | Too few |
| msg_wrongitem | Wrong item |
| msg_fireportalalready | Portal already activated |
| msg_throwinfire | You throw some $1 into the fire |
| msg_noprocessableitems | You don't have any processable items |
| msg_wontwork | That won't work |
| msg_itsfull | It's full |
| msg_wrongitem | Wrong item |
| msg_donthaveany | You don't have any |
| msg_newtrophy | Trophy collected |
| msg_newitem | New item |
| msg_newmaterial | New material |
| msg_newstation | New crafting station |
| msg_newstation_level | New station level |
| msg_level | level |
| msg_newpiece | New build piece |
| msg_newrecipe | New crafting recipe |
| msg_cantoffer | Your offering is not answered |
| msg_cantsleep | You can't sleep at this time |
| msg_goodnight | Good night |
| msg_goodmorning | Good morning |
| msg_food_done | You could eat another bite |
| msg_toohard | Too hard |
| msg_blocked | Blocked |
| msg_skillup | Skill improved |
| msg_noteleport | An item prevents you from teleporting |
| msg_pin_exist | Map location already added |
| msg_pin_added | Map location added |
| msg_door_needkey | Need key: $1 |
| msg_door_usingkey | Using key: $1 |
| msg_portal_blocked | Blocked |
| msg_skills_lowered | Skills lowered |
| msg_biome_found | Discovered $1 |
| msg_walk | Walk |
| msg_sold | Sold $1 for $2 |
| msg_incompleteoffering | Incomplete offering |
| msg_offerdone | You make the sacrifice |
| msg_offerwrong | Nothing happens |
| msg_missingitem | You don't have the correct item |
| msg_newday | Day $1 |
| msg_newtext | $1 added to the compendium |
| msg_pvpon | PVP-damage enabled |
| msg_pvpoff | PVP-damage disabled |
| msg_inuse | Someone else is using it |
| msg_broke | $1 broke |
| msg_fishing_hooked | Hooked |
| msg_fishing_linebroke | Line broke |
| msg_fishing_catched | Caught |
| msg_fishing_lost | Lost catch |
| msg_dlcrequired | DLC required |
| biome_forest | Forest |
| biome_meadows | Meadows |
| biome_swamp | Swamp |
| biome_mountain | Mountain |
| biome_blackforest | Black forest |
| biome_heath | Heath |
| biome_plains | Plains |
| biome_ashland | Ashlands |
| biome_deepnorth | Deep North |
| biome_edge | Edge of the World |
| biome_ocean | Ocean |
| biome_darklands | Darklands |
| biome_mistlands | Mistlands |
| location_enter | Enter |
| location_exit | Exit |
| location_forestcrypt | Burial chambers |
| location_sunkencrypt | Sunken crypts |
| location_forestcave | Troll cave |
| piece_use | Use |
| piece_useitem | Use item |
| piece_toofar | Too far |
| piece_itemstand | Item stand |
| piece_itemstand_take | Take item |
| piece_itemstand_attach | Attach item |
| piece_itemstand_cantattach | You can't attach this item |
| piece_itemstand_missingitem | Missing required item |
| piece_door_open | Open |
| piece_door_close | Close |
| piece_noaccess | No access |
| piece_container_empty | EMPTY |
| piece_container_open | Open |
| piece_bed_unclaimed | Unclaimed bed |
| piece_bed_claim | Claim |
| piece_bed | Bed |
| piece_bed_currentspawn | Current spawn point |
| piece_bed_setspawn | Set spawn point |
| piece_bed_sleep | Sleep |
| piece_cstand_cook | Cook item |
| piece_fire_fuel | Fuel |
| piece_fire | Fire |
| piece_guardstone_active | Active |
| piece_guardstone_inactive | Inactive |
| piece_guardstone_owner | Owner |
| piece_guardstone_additional | Permitted |
| piece_guardstone_add | Opt-in |
| piece_guardstone_remove | Opt-out |
| piece_guardstone_deactivate | Deactivate |
| piece_guardstone_activate | Activate |
| piece_sign_input | Enter text |
| piece_beehive_area | The bees don't like this biome |
| piece_beehive_freespace | The bees need more open space |
| piece_beehive_sleep | The bees are sleeping |
| piece_beehive_happy | The bees are happy |
| piece_beehive_extract | Extract |
| piece_beehive_check | Check bees |
| piece_rune_read | Read |
| piece_smelter_add | Add |
| piece_smelter_additem | Add item |
| piece_smelter_empty | Empty |
| piece_smelter_ready | Processed |
| piece_smelter_reqroof | Requires a roof |
| piece_plant_healthy | Healthy |
| piece_plant_nosun | Needs an open sky |
| piece_plant_nospace | Needs more room to grow |
| piece_plant_wrongbiome | Can't grow in this environment |
| piece_plant_notcultivated | Needs cultivated ground |
| piece_upgrade | improvement |
| piece_craftingstation | Crafting station |
| piece_fermenter | Fermenter |
| piece_fermenter_ready | Done |
| piece_fermenter_tap | Tap |
| piece_fermenter_fermenting | Fermenting |
| piece_fermenter_add | Add item |
| piece_fermenter_exposed | Too exposed |
| piece_vegvisir | Vegvisir |
| piece_register_location | Register location |
| piece_ship_rudder | Use rudder |
| piece_sign | Sign |
| piece_charcoalkiln | Charcoal kiln |
| piece_cultivate | Cultivate |
| piece_firepit | Campfire |
| piece_bonfire | Bonfire |
| piece_forge | Forge |
| piece_forge_ext1 | Forge bellows |
| piece_forge_ext2 | Anvils |
| piece_forge_ext3 | Grinding wheel |
| piece_forge_ext4 | Smith's anvil |
| piece_forge_ext5 | Forge cooler |
| piece_forge_ext6 | Forge toolrack |
| piece_guardstone | Ward |
| piece_guardstone_description | Emits a magic seal on the nearby surroundings that prevents other players from constructing buildings or opening doors. |
| piece_hearth | Hearth |
| piece_irongate | Iron gate |
| piece_levelground | Level ground |
| piece_pavedroad | Paved road |
| piece_path | Pathen |
| piece_replant | Grass |
| piece_beehive | Beehive |
| piece_cauldron | Cauldron |
| piece_stool | Stool |
| piece_throne01 | Raven throne |
| piece_chest | Reinforced chest |
| piece_chestprivate | Personal chest |
| piece_chestwood | Chest |
| piece_cookingstation | Cooking station |
| piece_groundtorch | Standing iron torch |
| piece_groundtorchgreen | Standing green-burning iron torch |
| piece_groundtorchwood | Standing wood torch |
| piece_repair | Repair |
| piece_stonecutter | Stonecutter |
| piece_table | Table |
| piece_sconce | Sconce |
| piece_workbench | Workbench |
| piece_workbench_ext1 | Chopping block |
| piece_workbench_ext2 | Tanning rack |
| piece_workbench_ext3 | Adze |
| piece_workbench_ext4 | Tool shelf |
| piece_artisanstation | Artisan table |
| piece_portal | Portal |
| piece_portal_description | Connects to another portal with equal or no tag. |
| piece_portal_connected | CONNECTED |
| piece_portal_unconnected | UNCONNECTED |
| piece_portal_tag | Tag |
| piece_portal_settag | Set tag |
| piece_raise | Raise ground |
| piece_rug_deer | Deer rug |
| piece_rug_wolf | Wolf rug |
| piece_rug_lox | Lox rug |
| piece_sapling_barley | Barley |
| piece_sapling_flax | Flax |
| piece_sapling_turnip | Turnip |
| piece_sapling_seedturnip | Seed-turnip |
| piece_sapling_seedturnip_description | Plant a turnip to get more seeds. |
| piece_sapling_carrot | Carrot |
| piece_sapling_carrot_description | Plant carrot seeds to grow carrots. |
| piece_sapling_seedcarrot | Seed-carrot |
| piece_sapling_seedcarrot_description | Plant a carrot to get more seeds. |
| piece_smelter | Smelter |
| piece_blastfurnace | Blast furnace |
| piece_windmill | Windmill |
| piece_stakewall | Stakewall |
| piece_stonearch | Stone arch |
| piece_stonefloor4x4 | Stone floor 4x4 |
| piece_stonefloor2x2 | Stone floor 2x2 |
| piece_stonepillar | Stone pillar |
| piece_stonestair | Stone stair |
| piece_stonewall1x1 | Stone wall 1x1 |
| piece_stonewall2x1 | Stone wall 2x1 |
| piece_stonewall4x2 | Stone wall 4x2 |
| piece_woodbeam1 | Wood beam 1m |
| piece_woodbeam2 | Wood beam 2m |
| piece_woodbeam26 | Wood beam 26° |
| piece_woodbeam45 | Wood beam 45° |
| piece_wooddoor | Wood door |
| piece_wooddragon | Wood dragon adornment |
| piece_woodfence | Roundpole fence |
| piece_woodfloor2x2 | Wood floor 2x2 |
| piece_woodfloor1x1 | Wood floor 1x1 |
| piece_woodgate | Wood gate |
| piece_woodledge | Wood ledge |
| piece_woodpole | Wood pole 1m |
| piece_woodpole2 | Wood pole 2m |
| piece_woodroof26 | Thatch roof 26° |
| piece_woodroof45 | Thatch roof 45° |
| piece_woodrooficorner | Thatch roof i-corner 26° |
| piece_woodrooficorner45 | Thatch roof i-corner 45° |
| piece_woodroofocorner | Thatch roof o-corner 26° |
| piece_woodroofocorner45 | Thatch roof o-corner 45° |
| piece_woodrooftop | Thatch roof ridge 26° |
| piece_woodrooftop45 | Thatch roof ridge 45° |
| piece_woodstack | Wood stack |
| piece_woodstair | Wood stair |
| piece_woodstepladder | Wood ladder |
| piece_woodwallhalf | Wood wall half |
| piece_woodwallroof | Wood wall 26° |
| piece_woodwallroof45 | Wood wall 45° |
| piece_woodwallrooftop | Wood roof cross 26° |
| piece_woodwallrooftop45 | Wood roof cross 45° |
| piece_woodironbeam | Wood iron beam |
| piece_woodironpole | Wood iron pole |
| piece_woodwall | Wood wall |
| piece_logbeam2 | Log beam 2m |
| piece_logbeam4 | Log beam 4m |
| piece_logpole2 | Log pole 2m |
| piece_logpole4 | Log pole 4m |
| piece_stonepile | Stone pile |
| piece_chair | Chair |
| piece_bed02 | Dragon bed |
| piece_bench01 | Bench |
| piece_brazierceiling01 | Hanging brazier |
| piece_banner01 | Black banner |
| piece_banner02 | Blue banner |
| piece_banner03 | White and red striped banner |
| piece_banner04 | Red banner |
| piece_banner05 | Green banner |
| piece_sharpstakes | Sharp stakes |
| piece_spinningwheel | Spinning wheel |
| piece_offerbowl_makeoffer | Make offering |
| piece_offerbowl_offeritem | Offer item |
| piece_mudpile | Muddy scrap pile |
| piece_tombstone | Here rests |
| piece_tombstone_recovered | Items recovered |
| piece_deposit_tin | Tin deposit |
| piece_deposit_copper | Copper deposit |
| piece_deposit_obsidian | Obsidian deposit |
| piece_deposit_silver | Silver deposit |
| item_quality | Quality |
| item_dlc | DLC item |
| item_durability | Durability |
| item_repairlevel | Repair station level |
| item_weight | Weight |
| item_value | Value |
| item_knockback | Knockback |
| item_backstab | Backstab |
| item_armor | Armor |
| item_blockpower | Block power |
| item_deflection_OLD | Deflection |
| item_deflection | Parry force |
| item_parrybonus | Parry bonus |
| item_food | Food |
| item_food_health | Health |
| item_food_stamina | Stamina |
| item_food_duration | Duration |
| item_food_regen | Healing |
| item_noteleport | Can't be teleported |
| item_seteffect | Set effect |
| item_parts | parts |
| item_crafter | Crafted by |
| item_movement_modifier | Movement speed |
| item_total | Total |
| item_onehanded | One-handed |
| item_twohanded | Two-handed |
| item_trophy_eikthyr | Eikthyr trophy |
| item_trophy_eikthyr_description | This severed head oozes power. Offer it to the Sacrificial Stones. |
| item_trophy_eikthyr_lore | Once the king of the forest, the size of the antlers are truly impressive. |
| item_trophy_elder | The Elder trophy |
| item_trophy_elder_description | This severed head oozes power. Offer it to the Sacrificial Stones. |
| item_trophy_elder_lore | Even in death, it seems to grin with secret knowledge. |
| item_trophy_bonemass | Bonemass trophy |
| item_trophy_bonemass_description | Bones and viscous goo, held together by some unseen force. Offer it to the Sacrificial Stones. |
| item_trophy_bonemass_lore | A mess of black soil and old bone, thankfully quiet now. |
| item_trophy_dragonqueen | Moder trophy |
| item_trophy_dragonqueen_description | The head of a dragon, majestic even in the rigor of death. Offer it to the Sacrificial Stones. |
| item_trophy_dragonqueen_lore | Scored with ancient scars, this head was the last sight of countless warriors. |
| item_trophy_goblinking | Yagluth trophy |
| item_trophy_goblinking_description | The crownless head of a dead king. |
| item_trophy_goblinking_lore | Sometimes, the eyes still move and the lips mutter silently... |
| item_trophy_boar | Boar trophy |
| item_trophy_boar_description | This boar head would make for a nice decoration in any house. |
| item_trophy_boar_lore | This boar head would make for a nice decoration in any house. |
| item_trophy_neck | Neck trophy |
| item_trophy_neck_description | The beady eyes and razorsharp teeth belies the ostensibly calm nature of this small lizard. |
| item_trophy_neck_lore | The beady eyes and razorsharp teeth belies the ostensibly calm nature of this small lizard. |
| item_trophy_deer | Deer trophy |
| item_trophy_deer_description | A fine specimen but you'll need to kill more than deer to enter Valhalla. |
| item_trophy_deer_lore | A fine specimen but you'll need to kill more than deer to enter Valhalla. |
| item_trophy_greydwarf | Greydwarf trophy |
| item_trophy_greydwarf_description | The mossy, severed head of a Greydwarf. |
| item_trophy_greydwarf_lore | The mossy, severed head of a Greydwarf. |
| item_trophy_greydwarfbrute | Greydwarf Brute trophy |
| item_trophy_greydwarfbrute_description | It took seven blows to hack this gnarled head from its body. |
| item_trophy_greydwarfbrute_lore | It took seven blows to hack this gnarled head from its body. |
| item_trophy_greydwarfshaman | Greydwarf Shaman trophy |
| item_trophy_greydwarfshaman_description | It may try to come back so be sure to prune any new shoots... |
| item_trophy_greydwarfshaman_lore | It may try to come back so be sure to prune any new shoots... |
| item_trophy_foresttroll | Forest Troll trophy |
| item_trophy_foresttroll_description | The leathery skin bears the faded tracery of ancient symbols. |
| item_trophy_foresttroll_lore | The leathery skin bears the faded tracery of ancient symbols. |
| item_trophy_frosttroll | Frost Troll trophy |
| item_trophy_frosttroll_description | The eyes still glitter and swirl with silvery flecks. Don't look into them for too long... |
| item_trophy_frosttroll_lore | The eyes still glitter and swirl with silvery flecks. Don't look into them for too long... |
| item_trophy_troll | Troll trophy |
| item_trophy_troll_description | The leathery skin bears the faded tracery of ancient symbols. |
| item_trophy_troll_lore | The leathery skin bears the faded tracery of ancient symbols. |
| item_trophy_skeleton | Skeleton trophy |
| item_trophy_skeleton_description | The expressionless grin of this skull reminds you of the inevitability of death. |
| item_trophy_skeleton_lore | The expressionless grin of this skull reminds you of the inevitability of death. |
| item_trophy_skeletonpoison | Rancid remains trophy |
| item_trophy_skeletonpoison_description | A rank and rotten skull. You're not sure why you kept it... |
| item_trophy_skeletonpoison_lore | A rank and rotten skull. You're not sure why you kept it... |
| item_trophy_wraith | Wraith trophy |
| item_trophy_wraith_description | The shed skin of a wraith, a flowing robe only visible by moonlight. |
| item_trophy_wraith_lore | The shed skin of a wraith, a flowing robe only visible by moonlight. |
| item_trophy_blob | Blob trophy |
| item_trophy_blob_description | A smelly lump of sticky matter. |
| item_trophy_blob_lore | A smelly lump of sticky matter. |
| item_trophy_draugr | Draugr trophy |
| item_trophy_draugr_description | Bind up the mouth if it starts to whisper in the night... |
| item_trophy_draugr_lore | Bind up the mouth if it starts to whisper in the night... |
| item_trophy_draugrelite | Draugr Elite trophy |
| item_trophy_draugrelite_description | The dead stare of the glowing red eyes sends a shiver through your bones. |
| item_trophy_draugrelite_lore | The dead stare of the glowing red eyes sends a shiver through your bones. |
| item_trophy_leech | Leech trophy |
| item_trophy_leech_description | Although slimy, the skin is beautifully patterned in red and black. |
| item_trophy_leech_lore | Although slimy, the skin is beautifully patterned in red and black. |
| item_trophy_wolf | Wolf trophy |
| item_trophy_wolf_description | Frozen in death, the hair matted with blood and a silent howl lodged in its throat. |
| item_trophy_wolf_lore | Frozen in death, the hair matted with blood and a silent howl lodged in its throat. |
| item_trophy_hatchling | Drake trophy |
| item_trophy_hatchling_description | Still cold to the touch. |
| item_trophy_hatchling_lore | Still cold to the touch. |
| item_trophy_sgolem | Stone Golem trophy |
| item_trophy_sgolem_description | This crystalline rock formation would make for an impressive floor decoration. |
| item_trophy_sgolem_lore | This crystalline rock formation would make for an impressive floor decoration. |
| item_trophy_fenring | Fenring trophy |
| item_trophy_fenring_description | Half-way between wolf and man, its face frozen in a snarl of pain. |
| item_trophy_fenring_lore | Half-way between wolf and man, its face frozen in a snarl of pain. |
| item_trophy_goblin | Fuling trophy |
| item_trophy_goblin_description | Loose folds of greenish skin gathered in around a pair of dark and hateful eyes. |
| item_trophy_goblin_lore | Loose folds of greenish skin gathered in around a pair of dark and hateful eyes. |
| item_trophy_goblinbrute | Fuling berserker trophy |
| item_trophy_goblinbrute_description | The huge grizzled head is as heavy as a boulder. |
| item_trophy_goblinbrute_lore | The huge grizzled head is as heavy as a boulder. |
| item_trophy_surtling | Surtling trophy |
| item_trophy_surtling_description | Wreathed in pale flame, it still smolders like an ember. |
| item_trophy_surtling_lore | Wreathed in pale flame, it still smolders like an ember. |
| item_trophy_serpent | Serpent trophy |
| item_trophy_serpent_description | The scales have dulled but the eyes are still bright. |
| item_trophy_serpent_lore | The scales have dulled but the eyes are still bright. |
| item_trophy_lox | Lox trophy |
| item_trophy_lox_description | A giant beast's head, thatched with thick fur. |
| item_trophy_lox_lore | A giant beast's head, thatched with thick fur. |
| item_trophy_deathsquito | Deathsquito trophy |
| item_trophy_deathsquito_description | You don't like touching this thing even when it's dead. |
| item_trophy_deathsquito_lore | You don't like touching this thing even when it's dead. |
| item_trophy_goblinshaman | Fuling shaman trophy |
| item_trophy_goblinshaman_description | Even killing it couldn't wipe the knowing smile from its crooked lips... |
| item_trophy_goblinshaman_lore | Even killing it couldn't wipe the knowing smile from its crooked lips... |
| item_club | Club |
| item_club_description | A crude but useful weapon. |
| item_stagbreaker | Stagbreaker |
| item_stagbreaker_description | A weapon worthy of the gods! If you get hit with this, you'll know it... |
| item_arrow_fire | Fire arrow |
| item_arrow_fire_description | This arrow burns whatever it pierces. |
| item_arrow_flint | Flinthead arrow |
| item_arrow_flint_description | A hide-breaker with a head of flint. |
| item_arrow_iron | Ironhead arrow |
| item_arrow_iron_description | Capped with iron and flighted with dark feathers. |
| item_arrow_bronze | Bronzehead arrow |
| item_arrow_bronze_description | Sharper than flint, a sleek messenger of death. |
| item_arrow_wood | Wood arrow |
| item_arrow_wood_description | An arrow of sharpened wood. |
| item_arrow_silver | Silver arrow |
| item_arrow_silver_description | A needle to calm restless spirits. |
| item_arrow_poison | Poison arrow |
| item_arrow_poison_description | A bitter sting from afar. |
| item_arrow_frost | Frost arrow |
| item_arrow_frost_description | A shard of piercing ice. |
| item_arrow_needle | Needle arrow |
| item_arrow_needle_description | The final stitch. |
| item_arrow_obsidian | Obsidian arrow |
| item_arrow_obsidian_description | A sliver of darkness. |
| item_atgeir_bronze | Bronze atgeir |
| item_atgeir_bronze_description | A true warrior's tool. |
| item_atgeir_iron | Iron atgeir |
| item_atgeir_iron_description | Blood-drinker, skull-cracker, death-bringer. |
| item_axe_flint | Flint axe |
| item_axe_flint_description | Sharper than stone. |
| item_axe_stone | Stone axe |
| item_axe_stone_description | A crude axe for tree-felling. |
| item_axe_iron | Iron axe |
| item_axe_iron_description | Sharp and strong, a woodcutter's friend. |
| item_axe_bronze | Bronze axe |
| item_axe_bronze_description | A bright and burnished blade, curved like a smile. |
| item_axe_blackmetal | Blackmetal axe |
| item_axe_blackmetal_description | A perfectly-balanced axe forged from dark metal with an emerald sheen. |
| item_sword_blackmetal | Blackmetal sword |
| item_sword_blackmetal_description | A thing of death and beauty, it catches the light with a greenish glow. |
| item_atgeir_blackmetal | Blackmetal atgeir |
| item_atgeir_blackmetal_description | A vicious hewing-axe of almost unbreakable black metal. |
| item_knife_blackmetal | Blackmetal knife |
| item_knife_blackmetal_description | A darkling blade, strong and sharp. |
| item_bow | Crude bow |
| item_bow_description | A crude but functional bow. |
| item_bow_finewood | Finewood bow |
| item_bow_finewood_description | A simple bow of strong and supple wood. |
| item_bow_huntsman | Huntsman bow |
| item_bow_huntsman_description | Finely worked and strung, a huntsman's joy. |
| item_bow_draugrfang | Draugr fang |
| item_bow_draugrfang_description | Dark wood strung with glistening sinew, a vicious thing. |
| item_knife_copper | Copper knife |
| item_knife_copper_description | A glittering copper knife. |
| item_knife_flint | Flint knife |
| item_knife_flint_description | Sharpened flint, a reliable tool. |
| item_knife_chitin | Abyssal razor |
| item_knife_chitin_description | A knife from the deep. |
| item_pickaxe_iron | Iron pickaxe |
| item_pickaxe_iron_description | A sturdy tool of hardened iron. |
| item_pickaxe_bronze | Bronze pickaxe |
| item_pickaxe_bronze_description | A good bronze pick. Can break very hard rocks. |
| item_pickaxe_stone | Stone pickaxe |
| item_pickaxe_stone_description | A rock-breaker made of stone. |
| item_pickaxe_antler | Antler pickaxe |
| item_pickaxe_antler_description | This tool is hard enough to crack even the most stubborn rocks. |
| item_sword_bronze | Bronze sword |
| item_sword_bronze_description | Blood-drinker, a thirsty friend. |
| item_sword_iron | Iron sword |
| item_sword_iron_description | The straight line between life and death runs along the edge of this blade. |
| item_sword_silver | Silver sword |
| item_sword_silver_description | Purest of metals, nothing unclean can abide its touch. |
| item_sword_fire | Dyrnwyn |
| item_sword_fire_description | Unsheathed, it sizzles and spits with deathless fire, an impossible blade. |
| item_spear_flint | Flint spear |
| item_spear_flint_description | If your eye marks a thing for death, let your arm send the messenger. |
| item_spear_wolffang | Fang spear |
| item_spear_wolffang_description | Even in death, the wolf's tooth aches for flesh. |
| item_spear_chitin | Abyssal harpoon |
| item_spear_chitin_description | The ocean's wrath. |
| item_spear_bronze | Bronze spear |
| item_spear_bronze_description | A sturdy spear with a head of burnished bronze. |
| item_spear_ancientbark | Ancient bark spear |
| item_spear_ancientbark_description | Despite its gnarled look, this spear is strong and perfectly balanced. |
| item_torch | Torch |
| item_torch_description | It brings light and warmth, drives back the darkness. |
| item_oozebomb | Ooze bomb |
| item_oozebomb_description | The stench is unbearable... |
| item_axe_rusty | Rusty iron axe UNUSED |
| item_axe_rusty_description | UNUSED |
| item_battleaxe | Battleaxe |
| item_battleaxe_description | Skull-splitter, a warrior's joy. |
| item_mace_bronze | Bronze mace |
| item_mace_bronze_description | A headache on a stick. |
| item_mace_iron | Iron mace |
| item_mace_iron_description | A fist-sized lump of iron on a wooden shaft. |
| item_mace_silver | Frostner |
| item_mace_silver_description | The dead fear silver. Remind them why. |
| item_sledge_iron | Iron sledge |
| item_sledge_iron_description | A mighty hammer, worthy of a champion. |
| item_mace_needle | Porcupine |
| item_mace_needle_description | A deadly weapon, bristling with fiendish spikes. |
| item_hoe | Hoe |
| item_hoe_description | A farmer's tool for working the earth. |
| item_hammer | Hammer |
| item_hammer_description | With this to your hand, you can raise high halls and mighty fortifications. |
| item_tankard | Tankard |
| item_tankard_description | Skål! |
| item_cultivator | Cultivator |
| item_cultivator_description | A farming tool for tilling soil. |
| item_shield_wood | Wood shield |
| item_shield_wood_description | A simple wooden shield. |
| item_shield_woodtower | Wood tower shield |
| item_shield_woodtower_description | A rough but heavy wooden shield. |
| item_shield_banded | Banded shield |
| item_shield_banded_description | Banded with hoops of iron, a true warrior's companion. |
| item_shield_bronzebuckler | Bronze buckler |
| item_shield_bronzebuckler_description | A shield of burnished bronze, good to turn a blade or two. |
| item_shield_knight | Knight shield UNUSED |
| item_shield_knight_description | A wooden shield reinforced with iron. UNUSED |
| item_shield_serpentscale | Serpent scale shield |
| item_shield_serpentscale_description | A sturdy shield of overlapping scales. |
| item_shield_silver | Silver shield |
| item_shield_silver_description | A shield of radiant silver. |
| item_shield_blackmetal | Black metal shield |
| item_shield_blackmetal_description | Fashioned from the strongest metal, able to turn even the deadliest blades. |
| item_shield_blackmetal_tower | Black metal tower shield |
| item_shield_blackmetal_tower_description | A tower shield of gleaming dark metal. |
| item_shield_iron_square | Iron shield |
| item_shield_iron_square_description | An iron sword-breaker, tile of the battle-wall. |
| item_shield_iron_tower | Iron tower shield |
| item_shield_iron_tower_description | A tall shield of strong iron. |
| item_helmet_leather | Leather helmet |
| item_helmet_leather_description | A hood of toughened leather. |
| item_helmet_trollleather | Troll leather helmet |
| item_helmet_trollleather_description | Trollskin is hard to work but makes exceptional armor. |
| item_helmet_bronze | Bronze helmet |
| item_helmet_bronze_description | This will help to keep your brains inside your skull. |
| item_helmet_iron | Iron helmet |
| item_helmet_iron_description | A helm of polished iron, fit for a hero. |
| item_helmet_yule | Yule hat |
| item_helmet_yule_description | A red cap in the style of house gnomes. |
| item_helmet_bronzehorned | Horned bronze helmet |
| item_helmet_bronzehorned_description | Bronze helmet with attached horns for extra awesome. |
| item_helmet_dverger | Dverger circlet |
| item_helmet_dverger_description | A portable perpetual lightsource for the dungeon explorer. |
| item_helmet_padded | Padded helmet |
| item_helmet_padded_description | A snug fit, finely made. |
| item_helmet_odin | Hood of Odin |
| item_helmet_odin_description | Odin's finest warriors deserve the finest cloth. |
| item_tankard_odin | Mead horn of Odin |
| item_tankard_odin_description | Odin's finest warriors deserve the finest drinks. |
| item_cape_odin | Cape of Odin |
| item_cape_odin_description | Odin's finest warriors deserve the finest cloth. |
| item_blueberries | Blueberries |
| item_blueberries_description | Tiny but tasty. |
| item_raspberries | Raspberries |
| item_raspberries_description | Sweet and delicious. |
| item_cloudberries | Cloudberries |
| item_cloudberries_description | The gold of the forest. |
| item_queensjam | Queens jam |
| item_queensjam_description | That classic tasty blend of raspberries and blueberries. |
| item_meat_raw | Raw meat |
| item_meat_raw_description | A raw piece of meat, cook it for a tasty treat. |
| item_meat_cooked | Cooked meat |
| item_meat_cooked_description | Roasted on the bone, fit for a feast. |
| item_loxmeat | Lox meat |
| item_loxmeat_description | A raw slab of marbled meat. |
| item_loxmeat_cooked | Cooked lox meat |
| item_loxmeat_cooked_description | A great hunk of tender meat, food fit for Valhalla! |
| item_fish_raw | Raw fish |
| item_fish_raw_description | A good catch. |
| item_fish_cooked | Cooked fish |
| item_fish_cooked_description | A tasty side of smoked fish. |
| item_mushroomcommon | Mushroom |
| item_mushroomcommon_description | Bounty of the forest. |
| item_mushroomblue | Blue mushroom |
| item_mushroomblue_description | Glows with a soft blue hue. |
| item_mushroomyellow | Yellow mushroom |
| item_mushroomyellow_description | An energetic glowing mushroom. |
| item_meadbasetasty | Mead base: Tasty |
| item_meadbasehealth | Mead base: Minor healing |
| item_meadbasehealth_medium | Mead base: Medium healing |
| item_meadbasestamina | Mead base: Minor stamina |
| item_meadbasestamina_medium | Mead base: Medium stamina |
| item_meadbasepoisonresist | Mead base: Poison resistance |
| item_meadbasefrostresist | Mead base: Frost resistance |
| item_meadbase_description | Needs to be fermented. |
| item_mead_hp_minor | Minor healing mead |
| item_mead_hp_minor_description | Restores health. |
| item_mead_hp_medium | Medium healing mead |
| item_mead_hp_medium_description | Restores health. |
| item_mead_stamina_minor | Minor stamina mead |
| item_mead_stamina_minor_description | Restores stamina. |
| item_mead_stamina_medium | Medium stamina mead |
| item_mead_stamina_medium_description | Restores stamina. |
| item_mead_tasty | Tasty mead |
| item_mead_tasty_description | The nectar of the gods, divine mead. |
| item_barleywinebase | Barley wine base: Fire resistance |
| item_barleywine | Fire resistance barley wine |
| item_barleywine_description | Fortifies you against fire. |
| item_turnipstew | Turnip stew |
| item_turnipstew_description | Nutritious and restorative. |
| item_carrotsoup | Carrot soup |
| item_carrotsoup_description | A warm tasty soup made of mostly carrots. |
| item_serpentstew | Serpent stew |
| item_serpentstew_description | Smells of honey and serpent... |
| item_loxpie | Lox meat pie |
| item_loxpie_description | Break the crust to release a cloud of fragrant steam. Delicious! |
| item_fishwraps | Fish wraps |
| item_fishwraps_description | Bread and fish, what more to wish? |
| item_bloodpudding | Blood pudding |
| item_bloodpudding_description | It's bloody tasty. |
| item_bread | Bread |
| item_bread_description | A tasty loaf of bread. |
| item_necktail | Neck tail |
| item_necktail_description | Inedible when raw, but proves to be quite a tasty snack if cooked. |
| item_necktailgrilled | Grilled Neck tail |
| item_necktailgrilled_description | This savoury, charcoal-grilled meat has a slight aroma of seaweed and grass. |
| item_mead_poisonres | Poison resistance mead |
| item_mead_poisonres_description | Fortifies you against poison. |
| item_mead_frostres | Frost resistance mead |
| item_mead_frostres_description | Protects against the cold. |
| item_chest_leather | Leather tunic |
| item_chest_leather_description | A tunic made from animal hide. |
| item_legs_leather | Leather pants |
| item_legs_leather_description | They squeak a little when you walk. |
| item_chest_rags | Rag tunic |
| item_chest_rags_description | Better than nothing. |
| item_legs_rags | Rag pants |
| item_legs_rags_description | A simple remedy for nudity. |
| item_chest_trollleather | Troll leather tunic |
| item_chest_trollleather_description | Trolls are hard to skin but their leather is tough and warm. |
| item_legs_trollleather | Troll leather pants |
| item_legs_trollleather_description | Leggings of tough troll hide. |
| item_chest_bronze | Bronze plate cuirass |
| item_chest_bronze_description | A breastplate of hammered bronze. |
| item_legs_bronze | Bronze plate leggings |
| item_legs_bronze_description | Bronze greaves to shield your legs. |
| item_chest_iron | Iron scale mail |
| item_chest_iron_description | An iron scale mail, this will turn all but the strongest of blows. |
| item_legs_iron | Iron greaves |
| item_legs_iron_description | Iron greaves to protect your legs. |
| item_chest_pcuirass | Padded cuirass |
| item_chest_pcuirass_description | Finely wrought and strong enough to turn even the sharpest blades. |
| item_legs_pgreaves | Padded greaves |
| item_legs_pgreaves_description | Expertly crafted leg protection. |
| item_cape_deerhide | Deer hide cape |
| item_cape_deerhide_description | Rustic chic. |
| item_cape_trollhide | Troll hide cape |
| item_cape_trollhide_description | Trollskin is tough and supple. |
| item_chest_wolf | Wolf armor chest |
| item_chest_wolf_description | A wolfskin jerkin, warm and wild-looking. It protects against the cold. |
| item_cape_linen | Linen cape |
| item_cape_linen_description | A simple traveler's cape. |
| item_legs_wolf | Wolf armor legs |
| item_legs_wolf_description | Shaggy breeches of wolfskin. |
| item_cape_wolf | Wolf fur cape |
| item_cape_wolf_description | Wolves are natural survivors. This one was just unlucky. Now its pelt will warm you in the snow. |
| item_cape_lox | Lox cape |
| item_cape_lox_description | A pelt from one of the great beasts, thick and warm. |
| item_helmet_drake | Drake helmet |
| item_helmet_drake_description | An elaborate and finely-crafted helm. |
| item_ancientseed | Ancient seed |
| item_ancientseed_description | Held against your ear, you hear tiny whisperings within... |
| item_chain | Chain |
| item_chain_description | A link of iron chain. |
| item_coal | Coal |
| item_coal_description | A lump of coal. |
| item_coin | Coin |
| item_coin_description | A golden coin. |
| item_copper | Copper |
| item_copper_description | A bar of pure copper ready to be worked. |
| item_copperore | Copper ore |
| item_bronze | Bronze |
| item_bronze_description | A strong alloy of copper and tin. |
| item_copperore_description | Unrefined copper. Needs to be refined in a smelter. |
| item_dandelion | Dandelion |
| item_dandelion_description | A dandelion. |
| item_thistle | Thistle |
| item_thistle_description | Beautiful but prickly. |
| item_elderbark | Ancient bark |
| item_elderbark_description | An ancient and sturdy material. |
| item_entrails | Entrails |
| item_entrails_description | A slimy length of something's insides. |
| item_bloodbag | Bloodbag |
| item_bloodbag_description | The contents of a leech. Ick! |
| item_feathers | Feathers |
| item_feathers_description | A small pile of feathers. |
| item_fircone | Fir cone |
| item_fircone_description | Plant it to grow a fir tree. |
| item_pinecone | Pine cone |
| item_pinecone_description | Plant it to grow a pine tree. |
| item_beechseeds | Beech seeds |
| item_beechseeds_description | Plant them to grow a beech tree. |
| item_flint | Flint |
| item_flint_description | Can be shaped into sharp blades. |
| item_greydwarfeye | Greydwarf eye |
| item_greydwarfeye_description | The milky eyeball of a Greydwarf. |
| item_guck | Guck |
| item_guck_description | It smells like fermented fish. |
| item_leatherscraps | Leather scraps |
| item_leatherscraps_description | A small pile of leather scraps. |
| item_hide | Hide |
| item_hide_description | An animal hide. |
| item_deerhide | Deer hide |
| item_deerhide_description | A cleaned hide from a deer. |
| item_wolfpelt | Wolf pelt |
| item_wolfpelt_description | A pelt of shaggy fur. |
| item_loxpelt | Lox pelt |
| item_loxpelt_description | A heavy pelt of thick, musty fur. |
| item_iron | Iron |
| item_iron_description | A bar of pure iron ready to be worked. |
| item_ironore | Iron ore |
| item_ironore_description | Unrefined iron. Needs to be refined in a smelter. |
| item_ironscrap | Scrap iron |
| item_ironscrap_description | It's old and rusty but can be smelted and used again. |
| item_ironnails | Iron nails |
| item_ironnails_description | Needed for advanced construction projects. |
| item_bronzenails | Bronze nails |
| item_bronzenails_description | Used in construction of ships and furniture. |
| item_resin | Resin |
| item_resin_description | Sticky tree resin that insulates well. If put to the flame it burns slow and steady. |
| item_sharpeningstone | Sharpening stone |
| item_sharpeningstone_description | A whetstone wheel ready to spin. |
| item_stone | Stone |
| item_stone_description | It's a rock. |
| item_surtlingcore | Surtling core |
| item_surtlingcore_description | It throbs with inner heat. |
| item_tin | Tin |
| item_tin_description | A bar of pure tin ready to be worked. |
| item_tinore | Tin ore |
| item_tinore_description | Unrefined tin. Needs to be refined in a smelter. |
| item_silver | Silver |
| item_silver_description | A bar of pure silver ready to be worked. |
| item_silverore | Silver ore |
| item_silverore_description | Unrefined silver. Needs to be refined in a smelter. |
| item_crystal | Crystal |
| item_crystal_description | A shard of crystal from deep within the earth. |
| item_trollhide | Troll hide |
| item_trollhide_description | A thick and sturdy hide. This is why trolls are so hard to kill. |
| item_turnip | Turnip |
| item_turnip_description | A turnip. |
| item_turnipseeds | Turnip seeds |
| item_turnipseeds_description | These can be planted in cultivated soil. |
| item_carrot | Carrot |
| item_carrot_description | An orange treat. |
| item_carrotseeds | Carrot seeds |
| item_carrotseeds_description | Plant these if you like carrots... |
| item_witheredbone | Withered bone |
| item_witheredbone_description | A giant bone, knotted like old wood. |
| item_wood | Wood |
| item_wood_description | Good strong wood to build with. |
| item_finewood | Fine wood |
| item_finewood_description | High quality wood for fine carpentry. |
| item_roundlog | Core wood |
| item_roundlog_description | Perfect for building log cabins. |
| item_flametal | Flametal |
| item_flametal_description | The pure, shimmering core of a meteorite. |
| item_flametalore | Flametal ore |
| item_flametalore_description | Warm to the touch with glowing veins of strange metal. Needs to be refined in a smelter. |
| item_ooze | Ooze |
| item_ooze_description | Rotten and putrid-smelling. Why do you want this? |
| item_honey | Honey |
| item_honey_description | Sweet and tasty. |
| item_barley | Barley |
| item_barley_description | A bundle of barley. |
| item_barleyflour | Barley flour |
| item_barleyflour_description | Great for baking bread. |
| item_flax | Flax |
| item_flax_description | Unspun fibers from a flax plant. |
| item_linenthread | Linen thread |
| item_linenthread_description | A fine linen thread made out of strong flax filament. |
| item_bonefragments | Bone fragments |
| item_bonefragments_description | A pile of shattered bones. |
| item_wolffang | Wolf fang |
| item_wolffang_description | Still sharp. |
| item_hardantler | Hard antler |
| item_hardantler_description | A piece of very hard antler. |
| item_queenbee | Queen bee |
| item_queenbee_description | The queen of the bees! |
| item_cryptkey | Swamp key |
| item_cryptkey_description | Partly covered in caked mud, it smells foetid. |
| item_sausages | Sausages |
| item_sausages_description | Links of savory, smoked meat. |
| item_wishbone | Wishbone |
| item_wishbone_description | This ancient bone remembers the location of many forgotten things. |
| item_beltstrength | Megingjord |
| item_beltstrength_description | Gives the wearer superhuman strength. |
| item_freezegland | Freeze gland |
| item_freezegland_description | This mysterious organ keeps a perfect temperature. |
| item_dragonegg | Dragon egg |
| item_dragonegg_description | Far heavier than it looks, with a faint humming sound from within. |
| item_obsidian | Obsidian |
| item_obsidian_description | Dark volcanic glass. |
| item_serpentscale | Serpent scale |
| item_serpentscale_description | The shiny metal-like scale from a sea serpent. |
| item_serpentmeat | Serpent meat |
| item_serpentmeat_description | A slice of sea serpent, smells fishy. |
| item_serpentmeatcooked | Cooked serpent meat |
| item_serpentmeatcooked_description | A cooked slice of sea serpent, smells good. |
| item_chitin | Chitin |
| item_chitin_description | A shard of crustacean shell. |
| item_dragontear | Dragon tear |
| item_dragontear_description | The last frozen tears of a dragon, pulsating with mysterious energy. |
| item_ymirremains | Ymir flesh |
| item_ymirremains_description | The earthy remains of the giant Ymir. |
| item_goblintotem | Fuling totem |
| item_goblintotem_description | Channels the ancient power of Yagluth. |
| item_blackmetal | Black metal |
| item_blackmetal_description | A heavy bar of dark metal. |
| item_blackmetalscrap | Black metal scrap |
| item_blackmetalscrap_description | A twisted hunk of dark metal. |
| item_fishingbait | Fishing bait |
| item_fishingbait_description | Common dvergr fishing bait. Fishing rod sold separately. |
| item_fishingrod | Fishing rod |
| item_fishingrod_description | Standard issue dvergr fishing rod. |
| item_needle | Needle |
| item_needle_description | The pointy end of a Deathsquito |
| item_coins | Coins |
| item_coins_description | <color=yellow>Valuable</color> |
| item_ruby | Ruby |
| item_ruby_description | <color=yellow>Valuable</color> |
| item_amber | Amber |
| item_amber_description | <color=yellow>Valuable</color> |
| item_amberpearl | Amber pearl |
| item_amberpearl_description | <color=yellow>Valuable</color> |
| item_silvernecklace | Silver Necklace |
| item_silvernecklace_description | <color=yellow>Valuable</color> |
| item_pickable_barley | Barley |
| item_pickable_bogiron | Bog iron |
| item_pickable_branch | Branch |
| item_pickable_meteorite | Meteorite |
| item_pickable_skeletalremains | Skeletal remains |
| item_destructible_gucksack | Guck sack |
| item_pickable_obsidian | Obsidian |
| customization_beard01 | Long 1 |
| customization_beard02 | Long 2 |
| customization_beard03 | Short 1 |
| customization_beard04 | Short 2 |
| customization_beard05 | Braided 1 |
| customization_beard06 | Braided 2 |
| customization_beard07 | Short 3 |
| customization_beard08 | Thick 1 |
| customization_beard09 | Braided 3 |
| customization_beard10 | Braided 4 |
| customization_nobeard | No beard |
| customization_hair01 | Ponytail 1 |
| customization_hair02 | Ponytail 2 |
| customization_hair03 | Braided 1 |
| customization_hair04 | Ponytail 3 |
| customization_hair05 | Short 1 |
| customization_hair06 | Long 1 |
| customization_hair07 | Ponytail 4 |
| customization_hair08 | Short 2 |
| customization_hair09 | Side Swept 1 |
| customization_hair10 | Side Swept 2 |
| customization_hair11 | Braided 2 |
| customization_hair12 | Braided 3 |
| customization_hair13 | Braided 4 |
| customization_hair14 | Side Swept 3 |
| customization_nohair | No hair |
| se_burning_start | You are burning |
| se_burning_tooltip | You are on fire! |
| se_smoked_start | You can't breathe in the smoke |
| se_cold_start | You feel cold |
| se_cold_stop | You are getting warmer |
| se_cold_repeat | You are cold |
| se_freezing_start | You are freezing |
| se_freezing_stop | You are getting warmer |
| se_freezing_repeat | You are freezing |
| se_healthupgrade_stop | You feel stronger |
| se_staminaupgrade_stop | You feel stronger |
| se_potion_start | You drink the potion |
| se_shelter_start | You are sheltered |
| se_shelter_stop | You are exposed |
| se_warm_start | You feel warm |
| se_wet_start | You are wet |
| se_wet_stop | You are dry again |
| se_wet_repeat | You are wet |
| se_encumbered_start | You are carrying too much |
| se_encumbered_repeat | You are carrying too much |
| se_encumbered_tooltip | You are encumbered and cannot run. |
| se_cozy_start | You feel cozy |
| se_resting_start | Resting |
| se_rested_start | You feel rested |
| se_rested_stop | You don't feel rested anymore |
| se_rested_comfort | Comfort |
| se_wishbone_start | You can sense hidden objects |
| se_beltstrength_start | You feel stronger |
| se_beltstrength_tooltip | Increase max carry weight. |
| se_poisonres_name | Poison resistance |
| se_frostres_name | Frost resistance |
| se_frostres_tooltip | You are protected against the cold. |
| se_burning_name | Burning |
| se_smoked_name | Smoked |
| se_smoked_tooltip | Breathing smoke is unhealthy. |
| se_fire_name | Fire |
| se_fire_tooltip | Warm from a cozy fire. |
| se_cold_name | Cold |
| se_cold_tooltip | Lower health and stamina regeneration. |
| se_coldres_name | Cold resistance |
| se_cozy_name | Cozy |
| se_encumbered_name | Encumbered |
| se_freezing_name | Freezing |
| se_freezing_tooltip | You are freezing, no health regeneration and significant lowered stamina regeneration. |
| se_frost_name | Frost |
| se_frost_tooltip | You suffer from hypothermia. |
| se_lightning_name | Lightning |
| se_lightning_tooltip | Lightning damage. |
| se_healthupgrade_name | Health upgrade |
| se_mead_name | Mead |
| se_poison_name | Poison |
| se_poison_start | You have been poisoned |
| se_poison_tooltip | Poison damage. |
| se_potion_frostresist_tooltip | You are protected against the cold. |
| se_potion_healthmedium_tooltip | Health over time. |
| se_potion_healthminor_tooltip | Health over time. |
| se_potion_poisonresist_tooltip | You take less damage from poison. |
| se_potion_staminaminor_tooltip | Regenerate stamina fast. |
| se_potion_staminamedium_tooltip | Regenerate stamina fast. |
| se_potion_barleywine_tooltip | You take less damage from burning. |
| se_potion_tasty_tooltip | Lower health and stamina regeneration. |
| se_healthpotionmedium_name | Health potion |
| se_healthpotionminor_name | Minor health potion |
| se_staminapotion_name | Stamina potion |
| se_rested_name | Rested |
| se_rested_tooltip | You feel rested, health and stamina regeneration is higher. |
| se_resting_name | Resting |
| se_resting_tooltip | You are currently resting, health and stamina regeneration is significantly higher. |
| se_shelter_name | Shelter |
| se_shelter_tooltip | You are sheltered from the weather. |
| se_spirit_name | Spirit |
| se_spirit_tooltip | Extra damage vs undead. |
| se_staminaupgrade_name | Stamina upgrade |
| se_trollseteffect_name | Sneaky |
| se_trollseteffect_tooltip | Makes you more sneaky. |
| se_warm_name | Warm |
| se_warm_tooltip | You are warm. |
| se_wet_name | Wet |
| se_wet_tooltip | Lowering your health and stamina regeneration. |
| se_wishbone_name | Wishbone |
| se_wishbone_tooltip | Helps you find hidden things. Move in the direction the pings get more intense. |
| se_softdeath_name | No skill drain |
| se_softdeath_tooltip | If you die you won't lose any skill points. |
| se_eikthyr_name | Eikthyr |
| se_eikthyr_start | You activate the power of Eikthyr. |
| se_eikthyr_tooltip | Your ability to run and jump is improved. |
| se_theelder_name | The Elder |
| se_theelder_start | The Elder's power surges through you. |
| se_theelder_tooltip | Faster wood cutting. |
| se_bonemass_name | Bonemass |
| se_bonemass_start | Bonemass spirit lives in you now. |
| se_bonemass_tooltip | Resistance VS physical damage. |
| se_moder_name | Moder |
| se_moder_start | Even in death Moder still cries. |
| se_moder_tooltip | Always tailwind when sailing. |
| se_yagluth_name | Yagluth |
| se_yagluth_start | The cosmic powers of Yagluth. |
| se_yagluth_tooltip | Resistance VS magic damage and lightning damage. |
| se_health | Health |
| se_stamina | Stamina |
| se_healthregen | Health regen |
| se_staminaregen | Stamina regen |
| se_max_carryweight | Max carry weight |
| se_jumpstamina | Jump stamina usage |
| se_runstamina | Run stamina usage |
| se_harpooned_name | Harpooned |
| se_harpooned_tooltip | You have been harpooned. |
| se_noisemod | Noise |
| se_sneakmod | Sneak |
| se_corpserun_name | Corpse run |
| se_corpserun_tooltip | You can run longer and take significantly less damage from physical attacks. |
| event_wolves_start | You are being hunted... |
| event_wolves_end | The hunt is over |
| event_foresttrolls_start | The ground is shaking |
| event_foresttrolls_end | The shakes starts to fade |
| event_surtlings_start | There's a smell of sulfur in the air... |
| event_surtlings_end | The smell is fading |
| event_eikthyrarmy_start | Eikthyr rallies the creatures of the forest |
| event_eikthyrarmy_end | The creatures are calming down |
| event_gdkingarmy_start | The forest is moving... |
| event_gdkingarmy_end | The forest rests again |
| event_bonemassarmy_start | A foul smell from the swamp |
| event_bonemassarmy_end | The smell is gone |
| event_moderarmy_start | A cold wind blows from the mountains |
| event_moderarmy_end | The cold wind is gone |
| event_skeletons_start | Skeleton surprise |
| event_skeletons_end | Skeletons are tired of fighting |
| event_goblinarmy_start | The horde is attacking |
| event_goblinarmy_end | The horde is retreating |
| event_boss01_start | Eikthyr is awakened |
| event_boss01_end | Eikthyr defeated |
| event_boss02_start | The Elder is awakened |
| event_boss02_end | The Elder defeated |
| event_boss03_start | Bonemass is awakened |
| event_boss03_end | Bonemass defeated |
| event_boss04_start | Moder is awakened |
| event_boss04_end | Moder defeated |
| event_boss05_start | King Yagluth is awakened |
| event_boss05_end | King Yagluth defeated |
| skill_swords | Swords |
| skill_knives | Knives |
| skill_clubs | Clubs |
| skill_polearms | Polearms |
| skill_spears | Spears |
| skill_shields | Shields |
| skill_blocking | Blocking |
| skill_axes | Axes |
| skill_woodcutting | Wood cutting |
| skill_bows | Bows |
| skill_firemagic | Fire magic |
| skill_frostmagic | Frost magic |
| skill_unarmed | Unarmed |
| skill_pickaxes | Pickaxes |
| skill_jump | Jump |
| skill_run | Run |
| skill_sneak | Sneak |
| skill_swim | Swim |
| skill_woodworking | Woodworking |
| skill_blacksmithing | Blacksmithing |
| skill_cooking | Cooking |
| skill_swords_description | Damage with swords. |
| skill_knives_description | Damage with knives. |
| skill_clubs_description | Damage with clubs. |
| skill_polearms_description | Damage with polearms. |
| skill_spears_description | Damage with spears. |
| skill_shields_description | not used. |
| skill_blocking_description | Damage absorbed when blocking with a weapon or shield. |
| skill_axes_description | Damage with axes. |
| skill_woodcutting_description | Axe damage when hitting trees. |
| skill_bows_description | Damage with bows. |
| skill_firemagic_description | Write something |
| skill_frostmagic_description | Write something |
| skill_unarmed_description | Damage when unarmed. |
| skill_pickaxes_description | Damage with pickaxes. |
| skill_jump_description | Jump height. |
| skill_run_description | Speed and stamina drain when running. |
| skill_sneak_description | Stamina drain and stealthiness when sneaking. |
| skill_swim_description | Stamina drain when swimming. |
| ship_holdfast | Hold fast |
| raven_interact | Talk |
| tutorial_start_topic | Welcome to Valheim |
| tutorial_start_label | Hugin: Tip |
| tutorial_start_text | Start tips: try to interact with things in the environment. Some items like stones, branches and pieces of flint can be collected and used for crafting. To open your inventory and crafting screen press $KEY_Inventory. |
| tutorial_stemple1_label | Hugin: Welcome |
| tutorial_stemple1_topic | Welcome to the 10th World, warrior |
| tutorial_stemple1_text | I am Hugin, sent here to guide you in your travels. The megaliths surrounding you are the Sacrificial Stones. They represent the Forsaken, which you must slay in order to ascend to Valhalla. |
| tutorial_stemple2_label | Hugin: Vegvisirs |
| tutorial_stemple2_topic | This stone is a Vegvisir |
| tutorial_stemple2_text | These magical stones were scattered throughout the lands by Odin as signposts pointing toward the ritual grounds of the Forsaken. If inspected closer, this one will reveal the summoning place of Eikthyr, your <color=yellow>first prey</color>. He is a mighty beast, so you need to properly arm yourself before even attempting to defeat him. |
| NOT USED tutorial_stemple3_label | |
| NOT USED tutorial_stemple3_text | |
| tutorial_stemple4_label | Hugin: Eikthyr defeated |
| tutorial_stemple4_topic | Odin is pleased |
| tutorial_stemple4_text | You have been granted the power of Eikthyr, use it in times of need. Your next target dwells in the Black forest. Go there, explore the lands, and uncover their lost treasures and resources. The Elder awaits! |
| tutorial_death_label | Hugin: Death |
| tutorial_death_topic | You suffered a mortal blow! |
| tutorial_death_text | Each time you are struck down, you will <color=yellow">forget a small part of your abilities and drop your belongings</color> at the site of the accident. If you wish you were home by now I'd recommend <color=yellow">building a bed</color>, wherever home may be. |
| tutorial_inventory_label | Hugin: Inventory |
| tutorial_inventory_topic | Take stock of your inventory |
| tutorial_inventory_text | Most items must be crafted. However, due to your recent departure from Midgard, you will have to recall the true shape of objects. Just pick things up and it will all come back to you, I'm sure. My lesser brother, Munin, tells me one can fashion a Stone Axe out of <color=yellow>Wood and Stone</color>. |
| tutorial_weight_label | Hugin: Encumberance |
| tutorial_weight_topic | You need to lighten your load! |
| tutorial_weight_text | If you carry too much luggage you will become encumbered, slowing you down and preventing you from regaining your stamina. |
| tutorial_cold_label | Hugin: Cold |
| tutorial_cold_topic | Be wary of the weather |
| tutorial_cold_text | When the temperature drops at night, or if you are wet, you will suffer from being cold. This reduces your stamina regeneration. Seeking shelter by an open flame is your best option when this happens. |
| tutorial_hunger_label | Hugin: Hunger |
| tutorial_hunger_topic | You need sustenance |
| tutorial_hunger_text | Consuming food is of <color=yellow>utmost importance</color> to a viking warrior, even in the afterlife. Having a full belly both fortifies your health and improves your stamina. Food can be found everywhere in the world, and a great deal of it can be prepared at a <color=yellow>Cooking station</color>. |
| tutorial_food_label | Hugin: Food |
| tutorial_food_topic | A tasty morsel! |
| tutorial_food_text | You have found a snack, consume it to improve your health and stamina. Be aware that before long you will grow hungry again, so try to always have at least a couple of different meals ready. |
| tutorial_hammer_label | Hugin: Hammer |
| tutorial_hammer_topic | You have crafted a Hammer |
| tutorial_hammer_text | With this tool you will raise mighty halls and towering fortifications. Start by building a <color=yellow>Workbench</color>, this in turn will enable you to construct other things. |
| tutorial_hoe_label | Hugin: Hoe |
| tutorial_hoe_topic | You have crafted a Hoe |
| tutorial_hoe_text | This tool is used for landscaping, you could say it is the perfect complement to the Hammer. Use it to clear the ground and manipulate the terrain. It is easier to create buildings on level ground! |
| tutorial_ore_label | Hugin: Ore |
| tutorial_ore_topic | You have found some ore |
| tutorial_ore_text | Raw ore needs to be refined in the <color=yellow>Smelter</color> before you can work it at the <color=yellow>Forge</color>. To build a Smelter you will need <color=yellow>Surtling Cores</color>. Search for them in the dark places beneath the earth. |
| tutorial_workbench_label | Hugin: Workbench |
| tutorial_workbench_topic | You have built a Workbench |
| tutorial_workbench_text | The Workbench allows you to craft <color=yellow>complex Items</color> as well as giving you access to lots of more <color=yellow>Building Pieces</color> to construct with the Hammer. |
| tutorial_portal_label | Hugin: Portals |
| tutorial_portal_topic | You have built a Portal |
| tutorial_portal_text | Portals are great for fast travel between different parts of the world. Of course, you need to build one on the other end as well, then give the pair the same name and they will be automatically connected! |
| tutorial_altar_label | Hugin: Forsaken altars |
| tutorial_altar_topic | Calling forth the beast |
| tutorial_altar_text | You have found the summoning place of one of the Forsaken. Make the correct offering at their altar and they will come. Be wary though, the Forsaken are not easy prey. So craft a wicked weapon, don your finest armor, and eat a hearty meal before engaging them in combat. |
| tutorial_crypt_label | Hugin: Dungeons |
| tutorial_crypt_topic | Treasures lie below |
| tutorial_crypt_text | Delves and dungeons can be found across the 10th World. They are monuments of the past, and most often filled with the riches of civilizations long lost. Remember to bring a light source! |
| tutorial_pickaxe_label | Hugin: Pickaxe |
| tutorial_pickaxe_topic | You have crafted a Pickaxe |
| tutorial_pickaxe_text | Black forest is rich in minerals, there you can find copper in the ground and tin lining the ocean shore. Now go forth and strike the earth! |
| tutorial_bosstrophy_label | Hugin: Forsaken trophy |
| tutorial_bosstrophy_topic | Congratulations, warrior! |
| tutorial_bosstrophy_text | Return to the Sacrificial Stones with your Forsaken trophy and offer it as a sacrifice to make the Gods smile upon you. |
| tutorial_wishbone_label | Hugin: Wishbone |
| tutorial_wishbone_topic | Bonemass left you a parting gift |
| tutorial_wishbone_text | It seems one of the many bones this living ossuary hid in his belly was a Wishbone. This bone contains powerful magic that guides you to things hidden in the earth. It can locate Silver veins, but may also lead you to buried treasure... |
| tutorial_blackforest_label | Hugin: Black forest |
| tutorial_blackforest_topic | Turn back! This is a dangerous place |
| tutorial_blackforest_text | You have wandered into Black forest. This place can be very dangerous for those unprepared for it. Prove your worth by slaying Eikthyr. |
| tutorial_guardstone_label | Hugin: Ward |
| tutorial_guardstone_topic | You have built a Ward |
| tutorial_guardstone_text | The Ward emits a strong aura that prevents other vikings from building things. It also locks all doors within its influence. |
| tutorial_smelter_label | Hugin: Smelter |
| tutorial_smelter_topic | You have built a Smelter |
| tutorial_smelter_text | Deposit your raw ore in this furnace and it will melt away all impurities, leaving you with a bar of refined metal to work at the Forge. You will need <color=yellow>Coal</color> to fuel the Smelter, this can be produced by building a Kiln and loading it with Wood. |
| tutorial_bed_label | Hugin: Settling in |
| tutorial_bed_topic | A headrest for the weary! |
| tutorial_bed_text | Sleep the night away in your bed and awaken feeling refreshed and full of energy. Another improvement to your home would be some chests where you can store items. <color=yellow>It is good practice to always have some spare equipment</color>, if something unfortunate should happen to you while exploring... |
| tutorial_randomevent_label | Hugin: Invasions |
| tutorial_randomevent_topic | You have been invaded |
| tutorial_randomevent_text | Monsters will lay siege to your camp from time to time. Strength of arms does not guarantee you victory in these situations, build a strong defence to weather out the storm! |
| tutorial_randomimp1 | Hail warrior. |
| tutorial_randomimp2 | Well met. |
| tutorial_randomimp3 | I bring tidings. |
| tutorial_random1 | Kraa! |
| tutorial_random2 | Was that a vole... |
| tutorial_random3 | Fair weather... |
| piece_lorestone | Runestone |
| lore_gdking | BURN THEIR YOUNG |
| lore_bonemass | COOK THEIR REMAINS |
| lore_eikthyr | HUNT HIS KIN |
| lore_dragonqueen | SACRIFICE HER SPAWN |
| lore_goblinking | AND HIS DYING SOUL WAS SPLIT AND SHARED AMONG ALL HIS KIN |
| lore_intro | Long ago, the Allfather Odin united the worlds. He threw down his foes and cast them into the tenth world, then split the boughs that held their prison to the World-Tree, and left it to drift unanchored, a place of exile… For centuries, this world slumbered uneasily. But it did not die... As glacial ages passed, kingdoms rose and fell out of sight of the gods. When Odin heard his enemies were growing once again in strength, he looked to Midgard and sent his Valkyries to scour the battlefields for the greatest of their warriors. Dead to the world, they would be born again… …in VALHEIM! |
| lore_intro_OLD | To prove that you are worthy of entering Valhalla you have been sent to Valheim, the 10th Norse world. Only by defeating the mighty beasts of these lands will you win the favor of the gods. |
| lore_greydwarfs_label | Lore: Greydwarfs |
| lore_greydwarfs | Let all who read me beware of the Greydwarfs, the skulkers in darkness, the soulless ones. They are born from rot and rainfall, they spring like mushrooms from the smoking soil. There is nothing on their tongues or behind their eyes, those who fear nothing should still fear them. When the soul of a murderer or a great sinner rots under the ground, it makes a hollow cyst which draws rock and wood and moss to it. It gathers up the peat into flesh, braids reeds into bone and takes rags for skin. It should not walk but when the night comes it walks. Should you who read this see one with a sword to your hand, lance it and let it out. Or put it to the torch, for it fears the flame. |
| lore_surtlings_label | Lore: Surtlings |
| lore_surtlings | Let you who read me know of the Surtlings, that you might not fall prey to their wickedness. Long ago the great demon Surtr was brought down and destroyed by the First Men, giant warriors of whom you are but a dwindling echo. They smote long upon the body of this Surtr with swords and hammers so that his fiery substance was shattered into many small pieces. He who was made of the fire was fire in every part of him. You could not say ‘Here is the brain of Surtr’ or ‘Here is Surtr’s liver’ because every part was Surtr. So all the fragments of him were Surtr still, only much weaker in power and in thought and in memory, with no way to become whole once again. Now we call these fragments Surtlings and when they are found they should be stamped out like the last embers of a fire or doused with water to choke off their flames at the root. They will throw fire from afar and joy in causing terror and destruction. Even in his scattered dotage, the demon seeks revenge on the children of the First Men. |
| lore_wraith_label | Lore: Wraiths |
| lore_wraith | Rest, wanderer, and consider the wraiths. We know that when a warrior dies, their soul cracks open and seeps into the earth around them, thereby to nourish new life and strengthen those who follow after. Yet if a warrior should die with no great deeds to their name, their soul will be too thin and airy. It will flow upwards instead, like smoke from a hearth. These wisps of souls sometimes catch in the branches of trees long enough to form wraiths, wretched shadows with nothing but bitterness and jealousy to drive them. Blown about the land in despair, they remain only to prey on those who are still living. Should you see one, kill it and count it a mercy. |
| lore_draugr_label | Lore: Draugr |
| lore_draugr | Long ages ago, the world of Valheim was home to a race of proud and noble people. They built great towers that touched the clouds and delved deep into the earth for precious metals. But their pride was their undoing. They challenged the very gods and went to war against the Aesir and the Vanir, destroying themselves completely. Great Odin levelled their cities and Loki consumed their mines in fire. Mighty Thor broke down their towers and Freya sowed their fields with salt tears. Now they are sunk many hundreds of years deep. No songs sing of their stories, and the earth has claimed their cities. But pride cannot be killed entirely and the warriors who fought in that final battle will not surrender until their bodies are dust and the dust long gone. They return as Draugr, unholy walkers in ancient armour, creatures of rust and despair. Break them, bury them, let them know they are dead. |
| lore_drake_label | Lore: Drake |
| lore_drake | Let you who read me be aware of the Frost wyrms, one of the most ancient kins sprung from Ymir's body. The most common form of the wyrm are the Drakes, the small males that cares for the offspring. Most often they can be seen poised by rocky nests guarding the eggs. In contrast, the females are much larger and a rare sight to behold, but once angered they provide a vicious foe. |
| lore_meadows_random01 | Where the grass grows underfoot And the sky is blue overhead There will always be a hearth and a home |
| lore_meadows_random02 | Long ages past, when the Allfather Odin united the worlds, he threw down the Vanir, the giants and those creatures older than any others. The greatest of them could not be killed but were instead Forsaken, exiled here to Valheim for eternity. When they tread the earth, the lesser creatures jump like crumbs on a drumskin. You will know them when you see them. |
| lore_meadows_random03 | Give thanks to Frey for the rain and sun For the shoots that break the earth's skin And the fruits of the vine Give thanks to Odin for the flesh and bone The smoke from the cooking fire, the warm pelt And the strength of your arm |
| lore_meadows_random04 | Hold, traveller, and bear witness to my warning. We are many who have come before you, carried here by Odin's will to do his work. The path ahead is hard and the dangers great. If you hold your life dear, keep to these meadows and make your dwelling away from the trees. Fear the Horned One and spare his kin. |
| lore_meadows_random05 | Heed these words of Ulf, a poor settler in a strange land. You will find here good stone and wood, all you need to build a house. You will need to craft a roof to keep out the rain. Then you will need walls to stop the roof from falling down. Finally, you must have a door or it will be much harder to go in and out. These things Ulf has learned for himself. Now he writes them on this stone to help others. Pray to Odin for his soul. |
| lore_meadows_random06 | I was Astrid, a shieldmaiden of the forest. I know nothing of my life before I came here but my arm remembers the sword and my eyes see the course of the arrow. Now the raven guides me and I fight the great beasts in Odin's name. |
| lore_meadows_boartaming | This land is hard and wild but we who are brought here are harder still. Take comfort, traveller, in the gifts before you, the good wood and stone, the fruits and flowers of the forest. Look also to the wild boar who roam these lands. They fear fire and the hand of man but they can be taught to obey it. Go quietly to them and let them eat of your stock. Roots of the ground are their pleasure. |
| lore_blackforest_random01 | Beware the deep trees, beware the true dark. When the night comes, keep close to your fire. |
| lore_blackforest_random02 | Beneath the ground, the roots of the forest twine together on a great loom. Pluck one thread and the whole weave will move. Chop down one tree and all the wood will know. Make yourself known to the One Who Walks, and he will seek you out. |
| lore_blackforest_random03 | I was Harald, a man from the coast. I remember nothing more of my life in Midgard except that I was a warrior. In my dreams I see the faces of those I killed. I leave this stone that at least my name will remain. |
| lore_blackforest_random04 | Rest awhile and remember Ulf, who carved this stone with his own hand but could think of nothing to say. |
| lore_blackforest_random05 | Beware the Old One. The ravens say that in ages past he was a shoot of great Yggdrasil itself and a force of wisdom in the days when men and trees were friends. Now he scorns the axe and sets himself against the works of the Gods themselves. Odin banished him here for his pride but his roots are deep. |
| lore_blackforest_random06 | We who were carried here by the Valkyrie are not the first men in this land. I have seen with my own eyes the halls they made beneath the ground and the ruins of their cities. Will the same fate await us? |
| lore_blackforest_random07 | Seven were the creatures banished to this world by mighty Odin in the first days of his kingship. Seven gods and monsters too proud to bear his yoke. I have heard the tread of the Old Ones in the forest and have crouched in the shadow of the Mountain Mother when she flies. Of the others I know little. I will add to this stone when I have seen more. |
| lore_swamp_random01 | Heed the words of poor Ulf and do not build your house beside the murky waters. Bad dreams and a soggy bed are all you will find. I leave this stone as a warning and go now to make my dwelling on higher ground. |
| lore_swamp_random02 | Linger not, traveller. The air is pestilent and the water poison. The Draugr walk here and the thing I will not name stirs below the surface, a bitter mass of bone and sin. Tread carefully and quickly until you feel the sun on your face once more. |
| lore_swamp_random03 | In this gloomy region you may yet find something which shines. War-flesh, warrior's gold, bread of the forge... Bright iron is here for those who will take it! |
| lore_swamp_random04 | You who pass, remember me. I am a man whose home was once in the mountains of Midgard, carried here when I thought to earn my rest, to find a life after life in Valheim. There were seven of us before the Greydwarves came. Now Odin will not hear me and the seas refuse me. Soon this stone will be all that remains. |
| lore_swamp_random05 | Beware the surtlings, embers of a great fire long ago stamped to ashes. They are drawn to the swamp in numbers but their lights can be seen from afar. Keep to the high ground. |
| lore_swamp_random06 | In centuries past, the Draugr walked these lands just as you do now. Pity them, caught between the living and the dead in a shadow of the world they once knew. To destroy them is a mercy. |
| lore_swamp_random07 | Below the mist and murk Bone speaks to bone Remembering flesh. |
| lore_mountains_random01 | Few of us found our way to these mountains. We were twenty and now we are two. Agda is dying, a Draugr arrow lies near her heart. I will bid her farewell beside this stone and give her ashes to the wind. Then I will turn my face to the highest peak and seek out the Winged One. May Odin give me death or glory. |
| lore_mountains_random02 | This marks the spot where the great drake was first seen by me, Ulf, in the third summer of my life in Valheim. She stopped here to leave a pile of dung holding the bones of deer, boar and the skull of a greydwarf. I will never come near this place again. |
| lore_mountains_random03 | Halt and listen, traveller. On the highest peaks of Valheim, the air is thin and fragile. From here you can sometimes catch sounds from other places, the ring of battle on Midgard, the roar of a feast in Valhalla or the shriek of a Valkyrie as she crosses the space between the worlds. |
| lore_mountains_random04 | Where this stands I once saw the great drake flying above me and I hid in a bush until she passed. Ulf the Brave carved this stone. |
| lore_mountains_random05 | Let those who read me know not to tarry on these slopes, far from their hearth and the safety of the greenwood. The beasts of the mountains are fell and fierce, hungry for meat, and the worst of these beasts is the cold wind itself. Wear thick furs, build strong fires and be sure not to disturb the eggs of the great drake if you value your life. |
| lore_mountains_random06 | Great cities do not rise of themselves Harden your heart, settler in a strange land Build from the ground upwards |
| lore_mountains_random07 | This stone was placed by me, Astrid, in my seventh year in Valheim. At this spot, the Allfather spoke to me. I awoke from a deep sleep to find his words scattered around me on the ground, frozen to pebbles by the deep cold. When I warmed them in my hands they thawed and spoke his message to me, one word after another. Slay the Forsaken. Chain their heads. I will come. |
| lore_mountains_fenring | Watch for him in moonlight Haunter of the night. Soft of foot Sharp of tooth Slow to stalk Quick to bite. |
| lore_plains_random01 | Where no rain falls And no crops will grow Still the ground can give up treasures. |
| lore_plains_random02 | This place was too hot for Ulf, a man used to brushing snow from his beard. He carved this stone and moved on. |
| lore_plains_random03 | Still your mind, traveller. Odin speaks to those who listen. Here in this barren land, one of the Forsaken Ones dwells. He is an ancient sorcerer twisted by bitterness, dragging what remains of his broken body across the sands. Surely Odin will smile upon the warrior who can vanquish this abhorrence. |
| lore_plains_random04 | Near this spot I saw a star come unfastened from the great curtain of night and fall into the sand. It glowed red when I approached but by morning was cool. Blessed sword-flesh, furnace-food, a gift of iron from the Gods! |
| lore_plains_random05 | Good friend, lay your hand on this stone and remember Harald, who carved it. In Midgard I lost my life on the battlefield but in Valheim it was restored to me. Yet still my battles continued. In the green meadows I fought Eikthyr the Great Stag and lost an eye to his horns. In the deep woods I gave my shield hand to the Old Man of the Forest, and took a draugr arrow below my ribs that my fingers can still feel. On the mountainside I fought the Mother Drake and she bit off my leg at the knee so that I must walk always with a staff. Now my last battle must be at hand. When I sleep this time, where will I wake? |
| lore_plains_random06 | In my dream, Odin came to me as an old man leaning on a stick, a wide-brimmed traveller’s hat on his head. He told me to trust the ravens who carry his words under their tongues and to carve this stone that others might know his will. We must kill the Forsaken to find our places in his hall at Valhalla. |
| prop_ancienttree | Ancient tree |
| prop_ancienttreeroot | Ancient root |
| prop_treelog | Log |
| prop_treestump | Stump |
| prop_beech | Beech |
| prop_beech_sapling | Beech sapling |
| prop_birch | Birch |
| prop_fir | Fir |
| prop_fir_sapling | Fir sapling |
| prop_pine | Pine |
| prop_pine_sapling | Pine sapling |
| prop_oak | Oak |
| enemy_troll | Troll |
| enemy_stonegolem | Stone Golem |
| enemy_drake | Drake |
| enemy_goblin | Fuling |
| enemy_goblinbrute | Fuling Berserker |
| enemy_eikthyr | Eikthyr |
| enemy_gdking | The Elder |
| enemy_bonemass | Bonemass |
| enemy_dragon | Moder |
| enemy_goblinking | Yagluth |
| enemy_deathsquito | Deathsquito |
| prop_eldersummoningbowl_name | Ancient bowl |
| prop_eldersummoningbowl_use | Burn item |
| prop_dragonsummoningbowl_name | Sacrificial altar |
| prop_eggcup | Offering bowl |
| prop_offerbowl_makeoffer | Offer sacrifice |
| menu_server_warning | Warning |
| menu_server_info | Beware that joining any online server will put your game character at risk. It might be a good idea to create a separate character when playing online to reduce the risk of losing precious possessions. Also be aware that there is always a risk of encountering cheaters and griefers when playing online. Good luck! |
| loadscreen_tip01 | Don't forget to upgrade your crafting stations, weapons and armor. |
| loadscreen_tip02 | Eating food increases your health and stamina pools. Try to balance your three food slots accordingly. |
| loadscreen_tip03 | Upgraded stations enable various crafting options and lets you improve your equipment. |
| loadscreen_tip04 | There are four principal crafting types: woodworking, masonry, smithing, and cooking. |
| loadscreen_tip05 | Enemies won't spawn near player built structures (e.g., crafting tables, camp fires, etc.) |
| loadscreen_tip06 | Sitting is the safest way to travel while on a boat. |
| loadscreen_tip07 | Upon your arrival in Valheim, try to find stones and branches on the ground to build your first weapon. |
| loadscreen_tip08 | It is generally a bad idea to venture outside at night... |
| loadscreen_tip09 | Hunting deer with a ranged weapon provides a good source of meat and skin. |
| loadscreen_tip10 | Build a rudimentary shelter as soon as possible! |
| loadscreen_tip11 | Different enemies are weak to different damage types. For instance, Greydwarfs don't like fire. |
| loadscreen_tip12 | When you have built a bed, do not forget to claim it. |
| loadscreen_tip13 | Attacking with knives and bows while sneaking confers a large damage bonus. |
| loadscreen_tip14 | Birds are a good source of feathers. They will stay close to the ground while the weather is bad. |
| loadscreen_tip15 | Hugin the raven offers helpful hints. |
| loadscreen_tip16 | Some resources require better gear to harvest them. |
| loadscreen_tip17 | Being rested helps to regenerate stamina and health faster. |
| loadscreen_tip18 | Yellow damage numbers indicate a weakness, grey numbers indicate a resistance. |
| loadscreen_tip19 | The hoe can flatten the ground, which makes it much easier to construct buildings. |
| loadscreen_tip20 | Build a cart to haul heavy goods over longer distances. |
| loadscreen_tip21 | Boats are controlled by interacting with the steering oar. |
| loadscreen_tip22 | Tin and copper can be found in the Black Forest. |
| loadscreen_tip23 | Look for berries and mushrooms. They help to keep your stomach full. |
| guardianstone_eikthyr_desc | His antlers are branches of iron
They crack the rocks and bring down mountains His hooves are the sound of thunder His voice a howling gale |
| guardianstone_theelder_desc | First of the Forest, King-in-the-Wood
Lord over those who dwell at his feet His roots will grow where cities once stood Their blood his wine, their flesh his meat |
| guardianstone_bonemass_desc | Wanderer, look to your feet
That tread upon our tomb One thousand bones without their meat Will drag you to your doom |
| guardianstone_moder_desc | Black wings across the moon and sun
Down from the mountain our mother comes Her weeping tears will fall like rain Her voice will call us home again |
| guardianstone_yagluth_desc | Long ages past, he wore a crown
Beneath a blood-red sky Now naught is left of all he was But his spirit cannot die |
| guardianstone_name | Sacrificial stone |
| guardianstone_hook_name | Trophy hook |
| guardianstone_hook_activate | Activate power |
| guardianstone_hook_deactivate | Release power |
| guardianstone_hook_power_activate | Activated |
| guardianstone_hook_power_deactivate | Released |
| guardianstone_trophyplaced | Forsaken sacrificed |
| npc_haldor_greeting01 | Humph! Another scrap of flesh from the Valkyries... |
| npc_haldor_greeting02 | Well? |
| npc_haldor_greeting03 | What do you want? |
| npc_haldor_goodbye01 | Try not to wander too far. I want your things when you get killed. |
| npc_haldor_goodbye02 | Away with you. I have things to do. |
| npc_haldor_goodbye03 | Off you go then. |
| npc_haldor_trade01 | I'm interested in trade, not chatter. Do you want to buy something or not? |
| npc_haldor_trade02 | Come, let us make a deal. |
| npc_haldor_trade03 | You're fortunate to have caught me in a good mood. Let us trade. |
| npc_haldor_buy01 | These are fine items, not the sort of things you can just pick up |
| npc_haldor_buy02 | Don't touch anything unless you're prepared to pay for it. |
| npc_haldor_buy03 | Cast your eyes over my goods but keep your hands to yourself. |
| npc_haldor_buy04 | Something here might keep you alive a little longer. Though I don't know why you'd bother. |
| npc_haldor_sell01 | Let's see what scraps you've picked up... |
| npc_haldor_sell02 | Hmm, what have we here? |
| npc_haldor_sell03 | I wonder if anything sparkles amongst all this muck you carry... |
| npc_haldor_sell04 | Show me what you have. |
| npc_haldor_smalltalk01 | We're all lost here. The gods turned their eyes from Valheim a long time ago. |
| npc_haldor_smalltalk02 | I suppose you're here to hunt the Forsaken Ones? I don't bother them and they don't bother me. |
| npc_haldor_smalltalk03 | Fight, build, explore. It all ends in the grave. |
| npc_haldor_smalltalk04 | You're no different to all the others that came before you, warrior. And you'll end the same way. |
| npc_haldor_smalltalk05 | Commerce is the only thing that separates us from the beasts. |
| dream_random01 | You dream of a river running uphill, of green shoots turning downward into the earth… |
| dream_random02 | Once again, you run at the head of your warriors, the weight of your father's axe in your hand. You wake with the war-cry on your lips… |
| dream_random03 | In your dream, you sit beside a fire in a great hall, surrounded by the chatter of familiar voices. Their faces blur like smoke and their names slip your mind, but the warmth of their memory lingers… |
| dream_random04 | You stand at the prow of a leaping ship, the salt spray before you and the joyful shriek of gulls above. Folded within a dream, you remember what it was like to be alive in the land of your birth. |
| dream_random05 | You dream of a great tree reaching out through the night. One half of its branches crackle with flames, the others are green with leaves. |
| dream_eikthyr01 | You dream of running through a meadow, the sky alight with pale fire. There is a thunder of hoofbeats behind you but when you turn, nothing is there. You awaken with your heart pounding in your chest. |
| dream_elder01 | In your dream, the forest rises before you, dragging the trees upward like a cloak, its dark mass hiding the stars. At the mountain's peak, vast antlers frame the moon... |
| dream_bonemass01 | You dream of a hundred ghosts crowding thickly around your bedside, seeking warmth and life until something thumps deep below the ground and they jump like crumbs on a drumskin and are gone. |
| dream_moder01 | You dream that you are flying over mountaintops, all of Valheim spread out below you. As you wheel and dive in the cold air, a great shape soars up past you to block the sun. In the darkness, it speaks. "Seek me." |
| dream_yagluth01 | In a chamber hung with golden drapes, you kneel before the throne of a veiled king. "Sleep is but a mask," he tells you, lifting the veil slowly. You wake screaming. |
| deadspeak_eikthyr | So you were my death? You look so small and soft… Tell Odin he may have broken this form but the wilderness will never submit to his rules... |
| deadspeak_elder | Little thing of blood and bone, I should have snapped you like a twig! Now I wither and die, let the great tree have me... |
| deadspeak_bonemass | Thank you, warrior. We who lived on in this shape were denied the peace of death for too long. We go now... |
| deadspeak_moder | Sheathe your pride, creature of Odin! My long reign is at an end but those who come after me are greater still... |
| deadspeak_yagluth | Do you come to gloat, little thing? Do you know how many times I have been killed, broken, banished, burned and buried? You are not the first and you will not be the last. |
| npc_munin_general01 | Kraa! Well met, wanderer… I am Munin, brother to Hugin. I bring greetings from the Allfather. His eye sees through mine, I carry his words beneath my tongue. Keep his ways and I will come to you again… |
| npc_munin_general02 | Kraa! All eyes are on this one. Big eyes, little eyes, eyes from above and eyes from below. Even the trees have eyes… |
| npc_munin_general03 | Still you live, warrior? I had hoped for some little snack from your corpse, some morsel of carrion… Still, the Allfather will be pleased. |
| npc_munin_general04 | Are you lost in the fog, warrior? I see things your eyes once knew, paths you trod and faces you loved. Poor warrior… |
| npc_munin_general05 | Kraa! Do not forget your quest, wanderer! Remember why the Allfather sent you here. The Forsaken Ones must be destroyed. Remember! |
| npc_munin_general06 | Ah, you have grown into a fine warrior! As a courtesy, I should tell you that when you die, we have agreed that Hugin will have your left eye as a treat and I will have your right. But we wish you well! |
| npc_munin_general07 | Kraa! Serve the Allfather well and he has given me leave to restore your memories. Do you remember the life you had before this one? It yet remembers you... |
| npc_munin_general08 | I had not thought you would survive so long… But guard against pride, friend. Battlefields are banquets to me, I know how all great warriors end... |
| npc_munin_general09 | Kraa! Hear me now, I'll riddle you no longer. I am great Munin, the treasure-house of memory. I sit on the left shoulder of the Allfather and do his bidding in the ten worlds. I have seen many great warriors rise and fall but you are among the greatest. Know that Odin himself is watching you... |
| npc_munin_general10 | Kraa! The Allfather sends tidings! He waits on your word to send the great bridge. Kill the Forsaken Ones and clear the way! |
| lore_meadows_boartaming_label | Lore: Boars |
| lore_mountains_fenring_label | Lore: Fenring |
| settings_veryhigh | Very High |
| settings_sfxvol | Effect Volume |
| // NOTE Language translations should only use the English column | |
| language_english | English |
| language_swedish | Svenska* |
| language_french | Français |
| language_italian | Italiano* |
| language_german | Deutsch |
| language_spanish | Español |
| language_russian | Русский |
| language_romanian | Romanian* |
| language_bulgarian | български* |
| language_macedonian | македонски* |
| language_finnish | Suomi* |
| language_danish | Dansk* |
| language_icelandic | íslenska* |
| language_turkish | Türkçe |
| language_lithuanian | Lietuvių kalba* |
| language_czech | čeština* |
| language_hungarian | Magyar nyelv* |
| language_polish | Polski |
| language_dutch | Nederlands |
| language_greek | Ελληνικά* |
| language_ukrainian | українська мова* |
| language_portuguese_european | Português europeu* |
| language_portuguese_brazilian | Português (Brasil) |
| language_chinese | 中文 |
| language_japanese | 日本語 |
| language_korean | 한국어 (불완전한) |
| //NEW STUFF BELOW | |
| lore_plains_random07 | Beneath the ground are the halls of men and women long since gone, ancient tribes who lived in Valheim even before the Allfather turned his eye upon this place. Delve deep to find their treasures but beware, some amongst them do not yet know they are dead. |
| settings_langchange_notice | Game restart is required when changing language. |
| settings_langchange_community | *Community Translation |
| enemy_fenring | Fenring |
| enemy_greydwarf | Greydwarf |
| enemy_greydwarfbrute | Greydwarf brute |
| enemy_greydwarfshaman | Greydwarf shaman |
| enemy_greyling | Greyling |
| animal_fish | Fish |
| enemy_boar | Boar |
| enemy_boarpiggy | Piggy |
| enemy_deer | Deer |
| enemy_draugr | Draugr |
| enemy_draugrelite | Draugr elite |
| enemy_ghost | Ghost |
| enemy_leech | Leech |
| enemy_lox | Lox |
| npc_halstein | Halstein |
| enemy_neck | Neck |
| npc_hugin | Hugin |
| enemy_serpent | Serpent |
| enemy_skeleton | Skeleton |
| enemy_skeletonpoison | Rancid remains |
| enemy_surtling | Surtling |
| npc_haldor | Haldor |
| enemy_wolf | Wolf |
| enemy_wolfcub | Wolf cub |
| enemy_wraith | Wraith |
| enemy_goblinshaman | Fuling shaman |
| menu_feedback | Do you have any bugs, cool ideas or general feedback you want to give us? Send us a message using this fancy mail button. |
| tool_cart | Cart |
| ship_karve | Karve |
| ship_raft | Raft |
| ship_longship | Longship |
Community content is available under CC-BY-SA unless otherwise noted.