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General information[]

Frost is a negative status effect that applies a movement and turn speed penalty on the affected entity. This speed penalty decays exponentially over the duration of the status effect.

Movement speed reduction starts at 100% and gradually decays towards 0%. Refreshing the effect resets the reduction back to 100%.

The debuff duration depends on the amount of health lost; The base duration is 15 seconds for players and 50 seconds for creatures:

For example, receiving 200 Frost damage while at max 150 health and wearing 50 armor causes 50 damage and 5 seconds of Frost Effect.

Source[]

Resistance[]

The player can craft Frost resistance mead or wear armor that grants resistance to Frost to significantly reduce the duration.

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