Fish are passive creatures found in shores, lakes and Oceans. They are aquatic, craniate, gill-bearing animals that lack limbs and live entirely underwater. They can be obtained through Fishing, or picked up when close enough.
Quality[]
Each fish has a quality level, which goes from one to five, and bigger quality levels correspond to fish that are visually larger and have a greater item weight.
The level up chance for most fish is 20%. This would mean there's an 80% chance of a quality 1 fish, 16% chance of a quality 2 fish and a 3% chance of a quality 3 fish and so on. The exceptions are the Ashlands (Magmafish) and Deep North (Northern salmon) fish which have a 15% chance of levelling up.
Raw fish can be made in the Cauldron from any type of fish. The number of Raw fish acquired depends mainly on the fish quality, as listed below. However, certain types of fish also add a flat bonus (which is not multiplied per quality level): for example, a quality 3 Tuna will yield 8 raw fish. See the next section for details on which fish give bonus raw fish.
Quality | Weight | Base Amount of Raw fish |
---|---|---|
1 | 2.0 | 1 |
2 | 4.0 | 4 |
3 | 6.0 | 7 |
4 | 8.0 | 10 |
5 | 10.0 | 13 |
Quality | Weight | Base Amount of Raw fish + 1 |
---|---|---|
1 | 2 | 2 |
2 | 4 | 5 |
3 | 6 | 8 |
4 | 8 | 11 |
5 | 10 | 14 |
Quality | Weight | Base Amount of Raw fish + 2 |
---|---|---|
1 | 2 | 3 |
2 | 4 | 6 |
3 | 6 | 9 |
4 | 8 | 12 |
5 | 10 | 15 |
Fish types[]
Fish type | School spawn locations | Bait type(s) | Speed (m/s) |
Stamina drain[F 1] | Raw fish bonus | Bonus resources | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Struggling | Idling | Rarity | Loot | ||||||
Perch | Meadows Black Forest |
Fishing bait | 3 | 10 | 3 | 16.67% 3.33% |
1-2 Stone 1 Amber |
||
Pike | Meadows (semi-deep) Black Forest (semi-deep) |
Fishing bait | 5 | 15 | 5 | 16.67% 3.33% |
1-2 Flint 1 Amber pearl |
Wanders a wider range Reels in quickly | |
Tuna | Ocean (deep) | Heavy fishing bait | 10 | 20 | 7 | +1 | 16.67% 3.33% |
1-2 Tin ore 1-2 Ruby |
Wanders a very wide range Reels in very quickly |
Coral cod | Ocean (deep) | Heavy fishing bait | 3 | 34 | 12 | +1 | 13.33% 6.67% |
1-2 Chitin 1-2 Onion seeds |
|
Pufferfish | Ocean (very deep) Mistlands shores (very deep) |
Misty fishing bait | 3 | 40 | 14 | +2 | 10% 10% |
1-2 Sap 1-2 Ooze |
|
Trollfish | Black Forest shores | Mossy fishing bait | 4 | 25 | 9 | 10% 10% |
1-2 Troll hide 1 Copper ore |
||
Giant herring | Swamp shores | Sticky fishing bait | 3 | 30 | 10 | +1 | 16.67% 3.33% |
1-2 Iron ore 1-2 Chain |
|
Tetra | Frost Cave lakes[F 2] | Cold fishing bait | 2 | 28 | 11 | 16.67% 3.33% |
1-2 Obsidian 1-15 Coins |
Doesn't wander far Reels in very quickly | |
Grouper | Plains shores | Stingy fishing bait | 3 | 32 | 12 | +1 | 10% 10% |
1-2 Black metal scrap 1-2 Barley |
|
Anglerfish | Mistlands shores | Misty fishing bait | 2 | 38 | 14 | +2 | 10% 10% |
1-2 Soft tissue 1-2 Blue jute |
Used in Uncooked fish n' bread |
Magmafish | Ashlands shores | Hot fishing bait | 3.5 | 50 | 18 | +2 | 4.62% 7.69% 7.69% |
1-2 Flametal ore 1 Surtling core 1 Grausten |
|
Northern salmon | Deep North shores | Frosty fishing bait | 4 | 60 | 20 | +2 | 13.33% 6.67% |
1-2 Carrot seeds 1 Silver |
- ↑ Stamina drain is per second, for a fish of quality level 1. Stamina drain is multiplied by the fish's level.
- ↑ Lakes only generate in certain kinds of rooms inside Frost Caves, and are very rare. Once one is found, Tetra will spawn there reliably.
Behavior[]
When undisturbed, fish tend to stay close to the specific location they spawned at, and generally only swim at certain depths. Note that the depths at which they swim are not always the same as the depths at which the fish can spawn. Fish may sometimes jump out of the water; generally (depending on the type of fish), higher-level fish cannot jump.
Once hooked on a player's line, fish will cycle back and forth between two states continually, until they are either caught or escape:
- When struggling, players consume significantly more stamina when trying to reel them in. The fish will also appear to shake and rotate on the hook while in this state.
- When idling, players consume less stamina when reeling in.
As soon as a fish is hooked, it will immediately begin struggling. Each struggle phase lasts a random amount of time (depending on the type of the fish), after which it will begin idling. Likewise, every idle phase lasts a random amount of time, after which it will begin struggling again.
Fish type | Swim range (m)[Adv 1] |
Swim depth (m) |
Jump level max[Adv 2] |
Reel speed (m/s)[Adv 3] |
Struggle time (s)[Adv 4] |
Idle time (s)[Adv 5] | |||
---|---|---|---|---|---|---|---|---|---|
Min | Max | Min | Max | Min | Max | ||||
Perch | 10 | 1.5 | 3 | 2 | 10 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Pike | 15 | 2 | 4 | 2 | 15 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Tuna | 20 | 4 | 999 | 4 | 20 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Coral cod | 10 | 1.5 | 3 | 4 | 10 | 1 | 4 + 1.5 × Level | 1.25 | 4 |
Pufferfish | 10 | 1.5 | 3 | 2 | 10 | 1 | 4 + 1.5 × Level | 1.25 | 4 |
Trollfish | 10 | 1.5 | 3 | 2 | 10 | 0.5 | 3 + 1 × Level | 1.5 | 5 |
Giant herring | 10 | 1.5 | 3 | 2 | 10 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Tetra | 5 | 0.5 | 1 | 2 | 20 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Grouper | 10 | 1.5 | 3 | 2 | 10 | 0.5 | 3 + 1.5 × Level | 1.5 | 5 |
Anglerfish | 10 | 1.5 | 3 | 2 | 10 | 1 | 4 + 1.5 × Level | 1.25 | 4 |
Northern salmon | 10 | 1.5 | 3 | 2 | 10 | 1 | 4 + 1.5 × Level | 1.25 | 4 |
Magmafish | 10 | 1.5 | 3 | 2 | 10 | 1 | 4 + 1.5 × Level | 1.25 | 4 |
- ↑ Maximum distance the fish is supposed to be able to swim away from its spawn location, when idle.
- ↑ The highest level the fish can be to be able to jump (between 1 and 5).
- ↑ How quickly the fish is reeled in toward the player (higher is faster).
- ↑ The duration of the fish's struggle phase.
- ↑ The duration of the fish's idle phase.
Strategy[]
- Stamina drain is the biggest challenge of fishing, thus attempting to hook and reel fish successfully becomes more difficult the further away the bait is cast from the player. Always try to minimize the distance between the bobber and the player when waiting for a fish to strike. Increasing the Fishing skill will lessen the effects of stamina drain and increase reeling speed.
- Eat high-stamina (yellow) food to maximize stamina.
- On a two-minute cooldown, stamina meads can be consumed to replenish stamina and continue reeling in the fish.
- While reeling in a fish with the RMB, be prepared to hit the "E" key to grab the fish. Sometimes this can result in "catching" the fish sooner than if relying on reeling alone. This tactic also requires aiming the crosshair at the fish, so careful and sometimes frantic mouse movement is required.
- If you want to avoid using a fishing pole, you can build a 3x3x1/2 box to catch fish by standing in the box and waiting for fish to jump in.
- To preserve fishing bait, you can throw your bobber really close to yourself and then reel it into about 1 or 2 meters. If your spot is close enough to the fish (it is recommended that you use a boat to get close) you will notice fish attempt to bite. Just wait as you would normally do. When you get a catch, you should be able to collect the fish straight from the hook. If not, then continue reeling until it is possible to do so. This will then allow you to catch another fish on the same bobber without using another bait. This also allows you to capture stamina-heavy fish easily due to them being out of the water as soon as you hook them.
Gallery[]
Notes[]
- Fish cannot be attacked by players with any weapons, including ooze bombs or unarmed punches.
- They can only be caught by hand or with a fishing pole.
Passive | |||||||
---|---|---|---|---|---|---|---|
Meadows | |||||||
Black Forest | Deer • Ghost • Greydwarf • Greydwarf brute • Greydwarf shaman • Rancid remains • Skeleton • Troll • Brenna • The Elder | ||||||
Swamp | Abomination • Blob • Draugr • Draugr elite • Leech • Oozer • Skeleton • Surtling • Wraith • Bonemass | ||||||
Mountain | |||||||
Plains | |||||||
Mistlands | |||||||
Ashlands | Charred Warrior • Charred Marksman • Charred Warlock • Charred Twitcher • Fallen Valkyrie • Bonemaw • Volture • Morgen • Lava Blob • Asksvin • Skugg • Lord Reto • Fader | ||||||
Ocean | |||||||
Bosses |
| ||||||
Spawners | |||||||
Minions | |||||||
Fish | Perch • Pike • Tuna • Coral cod • Pufferfish • Trollfish • Giant herring • Tetra • Grouper • Anglerfish • Magmafish • Northern salmon | ||||||
NPCs |
|