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Greyling 0S

A greyling, an aggressive creature found in the Meadows.

Creatures are non-player characters which are found throughout Valheim. They can be split to four categories:

  • Bosses are powerful aggressive creatures that must be summoned. Killing them unlocks Forsaken powers, increases world difficulty and provides loot to progress in the game.
  • Minibosses are unique, named, aggressive creatures that you can find in specific dungeons. Killing any given miniboss will reward with one of Hildir's chests.
  • Aggressive creatures will attack players when alerted. They also drop loot when killed.
  • Passive creatures provide resources when killed (or harvested). They will never attack players.
  • NPCs are friendly creatures/characters that can't be killed and may provide some service or help to the player.

Bosses[]

Bosses, also known as the Forsaken, can be summoned by offering specific items (hinted by the Runestones) at their specific spawn site. They have increased HP and special attacks.

A boss site is automatically marked on the player's map by reading the runestone in the specific biomes. There are multiple spawn locations for every boss.

Killing any given boss will reward the ability to use Forsaken powers.

Image Name Summoning Items to Summon Base HP Base Damage[1] Forsaken Power Weakness Resistance Immune
Eikthyr Definitive Eikthyr 3 locations in Meadows 2 Deer trophies 500 20 Pierce, 15 Lightning Your ability to run and jump is improved (+60%). Stagger
The Elder The Elder 4 locations in Black Forest 3 Ancient seeds 2500 35 Pierce, 60 Blunt Faster wood cutting (+60%). Fire Poison, Spirit, Stagger
Bonemass Definitive Bonemass 5 locations in Swamp 10 Withered bones 5000 80 Blunt + 50 Poison, 130 Poison Resistance VS physical damage (Blunt, Slash and Pierce). Blunt, Frost Fire, Pierce, Slash Poison, Stagger
Modor Moder 3 locations in Mountain 3 Dragon eggs 7500 30 Pierce + 200 Frost, 110 Slash, 200 Frost Always tailwind when sailing. Fire Frost, Spirit, Stagger
Yagluth Definitive Yagluth 4 locations in Plains 5 Fuling totems 10000 65 Fire + 65 Lightning, 100 Fire, 40 Fire + 20 Lightning, 40 Blunt + 120 Fire Resistance VS magic damage (Fire, Frost and Lightning). Fire, Pierce Poison, Stagger
The Queen The Queen 5 locations in Mistlands Sealbreaker or 3 Seeker soldier trophies 12500 100, 130 Slash / 140 Pierce + 100 Poison / 150 Pierce / 40 Blunt + 40 Poison Increase mining speed and Eitr regeneration by 100%. Pierce Spirit
Fader Fader 5 locations in

Ashlands

3 Bells 25000 ??? +300 max carry weight and +10% movement speed. Pierce Fire, Spirit

Minibosses[]

Minibosses are unique, named, aggressive creatures that you can find in specific dungeons, thanks to Hildir.

Killing any given miniboss (exept Lord Reto) will reward with one of Hildir's chests.

Image Name Primary Spawn Base HP Base Damage[1] Weakness Resistance Immune
Brenna Brenna Smouldering Tombs 1200 15, 50 Fire Blunt / Frost Pierce Fire / Poison
Geirrhafa Geirrhafa Howling Caverns 3700 90 Slash / 43, 45 Frost Fire Frost
Zil & Thungr Zil & Thungr Sealed Tower Thungr: 4200
Zil: 2100 (Roughly)
Thungr:

120, 130, 150 Blunt
Zil:
100 Blunt 20 Fire

Lord Reto
Lord Reto Tomb of Lord Reto 7500 480 Slash

460 Pierce 500 Slash 420 Pierce

Spirit Pierce/fire/frost Poison

Aggressive creatures[]

Some aggressive creatures can have stars representing their level. One-star creatures have double the health and deal 150% damage, while two-stars have triple the health and deal double damage.

Behavior

  • Creatures will give up chasing after unable to attack for 60 seconds or unable to detect the target for 30 seconds.
  • Some creatures have a max chase range. After chasing that far they will give up if unable to detect the target for 1 seconds.
  • After unable to attack for 15 seconds, creatures will focus structures for 15 seconds if they can't reach the target.
  • Creatures only attack walls and doors if they aren't able to reach the target player.
  • Some creatures are afraid of fire and will flee from it.
  • Some creatures try to avoid fire and will be passive near it.
  • Some creatures circulate around the target while waiting to attack.
  • Swimming creatures try to flee towards water if forced on ground.
  • Creatures passively regenerate 1.67% of their max health every minute (100% over 60 minutes).
  • Creatures gain +30% more effective health per each additional player within 100 meters. E.g. 3 players = +60% effective health.
    • This is updated whenever the creature takes damage.
  • Creatures gain +4% more damage per each additional player within 100 meters. E.g. 3 players = +8% damage.
    • This is updated whenever the creature deals damage.

Meadows[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Boar Boar Meadows 10 10 Blunt Afraid of fire Spirit
Neck 0star Neck Meadows 5 6 Slash Afraid of fire Fire Poison Spirit
Greyling 0S Greyling Meadows 20 5 Slash Avoids fire Fire Poison Spirit

Black Forest[]

Picture Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Greydwarf 0S Greydwarf Black Forests 40 14 Slash, 10 Blunt Avoids fire Fire Poison Spirit
Greydwarf Brute 0star Greydwarf brute Black Forests 150 30 Slash Fire Poison Spirit
Greydwarf Shaman 0star Greydwarf shaman Black Forests 60 14 Slash, 30 Poison Heals allies for 20 hp over 4 seconds Fire Poison Spirit
Troll 0S Troll Black Forests 600 60, 70, 50 Blunt Can destroy all trees, stone, and ores Pierce Blunt Spirit
Skeleton 0S Skeleton Black Forests 40 25 Slash, 20 Pierce Spawns with a melee or ranged weapon Blunt, Fire Pierce, Poison Poison
Rancid Remains 0star Rancid remains Burial Chambers 100 20 Blunt + 30 Poison Blunt, Fire Pierce, Poison Poison
Ghost 0star Ghost Burial Chambers 60 25 Slash No drops Spirit Blunt, Pierce, Slash Poison
Roots summoned by The Elder Root The Elder 20 55 Blunt Fire Frost Poison, Stagger

Ocean[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Serpent Definitive Serpent Oceans 400 70 Slash Swims, only spawns at night or bad weather Frost Poison Fire, Spirit, Stagger

Swamp[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Abomination Abomination Swamps 800 60, 80, 80 Blunt Can destroy all trees, stone, and ores Fire Blunt, Pierce Frost, Poison, Spirit
Blob Blob Swamps 50 90 Poison Able to jump Blunt, Frost, Lightning Fire, Pierce, Slash Poison, Stagger
Oozer 0star Oozer Swamps 150 115 Poison Able to jump, splits into 2 Blobs when killed Blunt, Frost, Lightning Fire, Pierce, Slash Poison, Stagger
Draugr 0S Draugr Swamps 100 48 Slash, 48 Pierce Spawns with a melee or ranged weapon Fire Poison
Draugr Elite 0S Draugr elite Swamps 200 58 Slash Fire Poison
Leech 0star Leech Swamps 60 20 Pierce + 70 Poison Swims Poison Fire, Spirit, Stagger
Surtling Surtling Ashlands, Swamps 20 10 Blunt, 40 Fire Takes 5 damage per tick while in water Frost Fire, Spirit
Wraith 0star Wraith Swamps 100 60 Slash Flies, only spawns at night or inside abandoned houses Fire, Spirit Blunt, Pierce, Slash Frost, Poison

Mountain[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Wolf 0star Wolf Mountains 80 70 Slash Moves fast, spawns with stars only at night Spirit
Drake Definitive Drake Mountains 100 90 Frost Shoots 3 ice spears Fire Frost, Spirit, Stagger
Fenring 0S Fenring Mountains 300 85, 95 Slash Only spawns at night Fire
Stone Golem Definitive Stone Golem Mountains 800 110 Blunt, 110 Pierce Can destroy trees and stone Pickaxe Pierce, Slash Fire, Frost, Poison, Spirit
Bat Bat Frost Caves 10 20 Slash Flies, moves very fast Fire, Spirit Blunt, Slash, Pierce Frost, Poison
Ulv Ulv Frost Caves 50 70 Slash Only spawns inside Frost Caves Poison Fire
Cultist Cultist Frost Caves 200 40 Fire, 35 Slash / 40 Fire, 35 Slash / 50 Fire Only spawns inside Frost Caves Poison Fire

Plains[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Deathsquito Definitive Deathsquito Plains 10 90 Pierce Flies, moves very fast Spirit, Stagger
Lox OS Lox Plains 1000 130 Slash, 120 Blunt Can destroy trees and stone Fire Blunt, Frost, Slash Spirit
Fuling 0star Fuling Plains 175 85 Blunt / Pierce / Slash, 45 Blunt + 45 Fire Spawns with a melee or ranged weapon Spirit
Fuling Berserker 0star Fuling Berserker Plains 800 130 Blunt Can destroy trees and stone Spirit
Fuling Shaman Definitive Fuling shaman Plains 100 100 Blunt, 20 Blunt + 100 Fire Can cast a protective shield over allies in an area. Spirit
Growth 0star Growth Plains/Tar pits 100 45 Blunt + 50 Poison Slows down player with Tarred. Blunt, Fire Frost, Pierce, Slash Poison, Stagger

Mistlands[]

Image Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Seeker Seeker Mistlands 200 90, 120 Pierce / 100 Blunt Flies to close with player Blunt, Pierce, Slash Spirit
Seeker soldier Seeker Soldier Mistlands 1500 100, 120 Blunt / 100 Slash Weak point on abdomen Blunt, Pierce, Slash Spirit
Seeker Brood Seeker Brood Mistlands 20 60 Pierce Blunt, Pierce, Slash Spirit
Gjall Gjall Mistlands 1500 50 Blunt + 80 Fire, 20 Blunt Flies, spawns Ticks, Weak point on underside Fire Spirit
Tick Tick Mistlands 50 50 Pierce Attaches to player to attack repeatedly Pierce Spirit
Dvergr rogue Dvergr rogue Mistlands 350 110 Pierce / 70 Blunt Neutral until provoked Spirit
Dvergr mage Dvergr mage Mistlands 350 70 Blunt / 100, 130 Fire / 150, 200 Frost Neutral until provoked, three variants (fire, frost, support) with different attacks, support mages buff their allies Fire, Frost Spirit

Passive creatures[]

Passive creatures do not attack the player or other creatures.

Image Name Primary Spawn Base HP Notes
Crow 0S Crow Black Forest 1 Flies away when approached
Deer 0S Deer Meadows, Black Forests 10 Flees when approached
Fish Fish Oceans n/a Can be picked up when above water
Gull Definitive Gull Meadows, Black Forests, Plains 1 Flies away when approached
Leviathan Definitive Leviathan Oceans n/a 40 HP per Abyssal barnacle
Hare Hare Mistlands 10 Flees when approached
Chicken Chicken None 10 Only spawning by hatching Egg
Hen OS Hen None 80 Replaces Chicken when it grows up

NPCs[]

NPCs are friendly character that do not take or deal damage.

Image Name Location
Valkyrie Valkyrie Appears when entering a world as a new character.
Hugin Definitive Hugin Anywhere within Valheim. Spawns close to players.
Munin Munin Currently within the Mistlands and Ashlands. Spawns close to players.
Haldor Definitive Haldor Select locations within Black Forests.
Lox OS Halstein Select locations beside Haldor within Black Forests.
Lox OS Hallon Select locations beside Hildir within Meadows.
Lox OS Blåbär Select locations beside Hildir within Meadows.
Hildir Definitive Hildir Select locations within Meadows.
Odin Odin Anywhere within Valheim. Spawns at a distance from players.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Creature deals up to this amount of damage if unmitigated. Damage range is between 75%-100% of this value.
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