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A Greyling, an aggressive creature found in Meadows.

Creatures are non-player characters which are found throughout Valheim. They can be split to four categories:

  • Passive creatures provide resources when killed (or harvested). They will never attack players.
  • Aggressive creatures will attack players when alerted. They also drop loot when killed.
  • Bosses are powerful aggressive creatures that must be summoned. Killing them unlocks Forsaken powers, increases world difficulty and provides loot to progress in the game.
  • NPCs are friendly creatures/characters that can't be killed and may provide some service or help to the player.

Passive Creatures

Passive creatures do not attack the player or other creatures.

Picture Name Primary Spawn Base HP Notes
Crow 0S.png Crow Black Forest 1 Flies away when approached
Deer 0S.png Deer Meadows, Black Forests 10 Flees when approached
Fish.png Fish Oceans 0 Can be picked up when above water
Gull Definitive.png Gull Meadows, Black Forests, Plains 1 Flies away when approached
Leviathan Definitive.png Leviathan Oceans 0 40 HP per Abyssal barnacle

Aggressive Creatures

Aggressive creatures can have stars representing their level. One-star creatures have double the health and deal 150% damage, while two-stars have triple the health and deal double damage.

Behavior

  • Creatures will give up chasing after unable to attack for 60 seconds or unable to detect the target for 30 seconds.
  • Some creatures have a max chase range. After chasing that far they will give up if unable to detect the target for 1 seconds.
  • After unable to attack for 15 seconds, creatures will focus structures for 15 seconds if they can't reach the target.
  • Creatures only attack walls and doors if they aren't able to reach the target player.
  • Some creatures are afraid of fire and will flee from it.
  • Some creatures try to avoid fire and will be passive near it.
  • Some creatures circulate around the target while waiting to attack.
  • Swimming creatures try to flee towards water if forced on ground.
  • Creatures passively regenerate 1.67% of their max health every minute (100% over 60 minutes).
  • Creatures gain +30% more effective health per each additional player in the area. E.g. 3 players = +60% effective health.
  • Creatures gain +4% more damage per each additional player in the area. E.g. 3 players = +8% damage.
Picture Name Primary Spawn Base HP Base Damage[1] Notes Weakness Resistance Immune
Boar.png Boar Meadows 10 10 Blunt Afraid of fire Spirit
Neck 0star.png Neck Meadows 5 6 Slash Afraid of fire Fire Poison Spirit
Greyling 0S.png Greyling Meadows 20 5 Slash Avoids fire Fire Poison Spirit
Greydwarf 0S.png Greydwarf Black Forests 40 14 Slash, 10 Blunt Avoids fire Fire Poison Spirit
Valheim Greydwarf-Brute-1 ver0-79-10.jpg Greydwarf brute Black Forests 150 30 Slash Fire Poison Spirit
GreydwarfShaman.png Greydwarf shaman Black Forests 60 14 Slash, 30 Poison Heals allies for 20 hp over 4 seconds Fire Poison Spirit
Troll 0S.png Troll Black Forests 600 60, 70, 50 Blunt Can destroy all trees, stone, and ores Pierce Blunt Spirit
Ghost 0star.png Ghost Burial Chambers 60 25 Slash No drops Spirit Blunt, Pierce, Slash Poison
Skeleton 0S.png Skeleton Black Forests 40 25 Slash, 20 Pierce Spawns with a melee or ranged weapon Blunt, Fire Pierce, Poison Poison
RancidRemains.png Rancid remains Burial Chambers 100 20 Blunt + 30 Poison Blunt, Fire Pierce, Poison Poison
Roots summoned by The Elder.png Root The Elder 20 55 Blunt Fire Frost Poison, Stagger
Abomination.png Abomination Swamps 800 60, 80, 80 Blunt Can destroy all trees, stone, and ores Fire Blunt, Pierce Frost, Poison, Spirit
Blob.png Blob Swamps 50 90 Poison Able to jump Blunt, Frost, Lightning Pierce Poison, Stagger
Oozer 0star.png Oozer Swamps 150 115 Poison Able to jump, splits into 2 Blobs when killed Blunt, Frost, Lightning Fire, Pierce, Slash Poison, Stagger
Draugr 0S.png Draugr Meadows, Swamps 100 48 Slash, 48 Pierce Spawns with a melee or ranged weapon Fire Poison
Draugr Elite 0S.png Draugr elite Swamps 200 58 Slash Fire Poison
Leech 0star.png Leech Swamps 60 20 Pierce + 70 Poison Swims Poison Fire, Spirit, Stagger
Surtling.png Surtling Ashlands, Swamps 20 10 Poison + 40 Fire Frost Fire, Spirit
Wraith 0star.png Wraith Swamps 100 60 Slash Flies, only spawns at night or inside abandoned houses Fire, Spirit Blunt, Pierce, Slash Frost, Poison
Wolf 0star.png Wolf Mountains 80 70 Slash Moves fast, spawns with stars only at night Spirit
Drake Definitive.png Drake Mountains 100 90 Frost Shoots 3 ice spears Fire Frost, Spirit, Stagger
Fenring 0S.png Fenring Mountains 300 85, 95 Slash Only spawns at night Fire
Stone Golem Definitive.png Stone Golem Mountains 800 110 Blunt, 110 Pierce Can destroy trees and stone Pickaxe Pierce, Slash Fire, Frost, Poison, Spirit
OfficialImageComingSoon.png Bat Mountains 10 20 Slash Flies, moves very fast Fire, Spirit Blunt, Slash, Pierce Frost, Poison
OfficialImageComingSoon.png Ulv Mountains 50 70 Slash Only spawns inside Frost Caves Poison Fire
OfficialImageComingSoon.png Cultist Mountains 200 50 Fire, 75 Slash Only spawns inside Frost Caves Poison Fire
Deathsquito Definitive.png Deathsquito Plains 20 90 Pierce Flies, moves very fast Spirit, Stagger
Lox OS.png Lox Plains 1000 130 Slash, 120 Blunt Can destroy trees and stone Fire Blunt, Frost, Slash Spirit
Fuling 0star.png Fuling Plains 175 85 Blunt / Pierce / Slash, 45 Blunt + 45 Fire Spawns with a melee or ranged weapon Spirit
Fuling Berserker 0star.png Fuling Berserker Plains 800 130 Blunt Can destroy trees and stone Spirit
Fuling Shaman Definitive.png Fuling shaman Plains 100 100 Blunt, 20 Blunt + 100 Fire Can cast a protective shield over allies in an area. Spirit
Growth 0star.png Growth Plains 100 45 Blunt + 50 Poison Slows down player with Tarred. Blunt, Fire Frost, Pierce, Slash Poison, Stagger
Serpent Definitive.png Serpent Oceans 400 70 Slash Swims, only spawns at night or bad weather Frost Poison Fire, Spirit, Stagger

Bosses

Also known as the Forsaken, bosses can be summoned by offering specific items (hinted by the Runestones) at their specific spawn site. They have increased HP and special attacks.

A boss site is automatically marked on the player's map by reading the runestone in the specific biomes. There are multiple spawn locations for every boss.

Killing any given boss will reward the ability to use Forsaken powers.

Picture Name Summoning Items to Summon Base HP Base Damage[1] Forsaken Power Weakness Resistance Immunity
Eikthyr Definitive.png Eikthyr 3 locations in Meadows 2 Deer trophies 500 20 Pierce, 15 Lightning Your ability to run and jump is improved. (-60%) Stagger
The Elder.png The Elder 4 locations in Black Forest 3 Ancient seeds 2500 35 Pierce, 60 Blunt Faster wood cutting (+60%). Fire Poison, Spirit, Stagger
Bonemass Definitive.png Bonemass 5 locations in Swamp 10 Withered bones 5000 80 Blunt + 50 Poison, 130 Poison Resistance VS physical damage. (Blunt, Slash and Pierce) Blunt, Frost Fire, Pierce, Slash Poison, Stagger
Modor.png Moder 3 locations Mountain 3 Dragon eggs 7500 30 Pierce + 200 Frost, 110 Slash, 200 Frost Always tailwind when sailing. Fire Frost, Spirit, Stagger
Yagluth Definitive.png Yagluth 4 locations Plains 5 Fuling totems 10000 65 Fire + 65 Lightning, 100 Fire, 40 Fire + 20 Lightning, 40 Blunt + 120 Fire Resistance VS magic damage and lightning damage. (Fire, Frost and Lightning) Fire, Pierce Poison, Stagger

NPCs

NPCs are friendly character that do not take or deal damage.

Name Location
OfficialImageComingSoon.png Valkyrie Appears when entering a world as a new character.
Hugin Definitive.png Hugin Anywhere within Valheim. Spawns close to players.
Haldor Definitive.png Haldor Select locations within Black Forests.
Lox OS.png Halstein Select locations beside Haldor within Black Forests.
Odin Day.jpg Odin Anywhere within Valheim. Spawns at a distance from players.
  1. 1.0 1.1 Creature deals up to this amount of damage if unmitigated. Damage range is between 75%-100% of this value.
Creatures (View Template)
Passive CrowDeerFishGullLeviathan
Meadows DeerBoarNeckGreyling
Black Forest GreydwarfGreydwarf bruteGreydwarf shamanSkeletonGhostRancid remainsTroll
Swamp SkeletonDraugrDraugr eliteLeechBlobOozerSurtlingWraithAbomination
Mountains WolfDrakeFenringStone GolemBatUlvCultist
Plains DeathsquitoFulingFuling BerserkerFuling shamanGrowthLox
Ocean LeviathanSerpent
Mistlands
Ashlands Surtling
Deep North
Boss EikthyrThe ElderBonemassModerYagluth
Spawners & Boss Minions Rancid remainsBody pileRoot
NPC ValkyrieHuginHaldorHalsteinOdin
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