
A Creature spawner is a destructible entity that continuously spawns hostile creatures. These come in various types, each having their own unique enemies they spawn. They can usually be identified by a dark purple or green smoke that floats above them.
List of Creature Spawners[]
- Greydwarf nest
- Evil bone pile
- Body pile
- Monument of Torment
- Monument of Torment (elite)
- Effigy of Malice
Spawning Mechanics[]
Below is the step-by-step process for spawning. The exact numerical value depends on the type of spawner.
- Become active if there is a player within 20 or 60 meters.
- Try to spawn every 6 or 12 seconds.
- Skip spawning if there is 2 or 3 enemies within 20 meters. Only counts enemies that the spawner can spawn.
- Skip spawning if there is 100 enemies within 1000 meters. Only counts enemies that the spawner can spawn.
- Try 10 times to find a valid spawn point within 2.28, 3 or 4 meters.
- Valid spawnpoint requires ground. Greydwarf nest also requires that the ground is not covered.
- Randomly select the spawned enemy type (chances depend on the weight).
- Randomly level up the spawned enemy (15% chance per level up), up to 2 stars.
For example Greydwarf nest has 5 weight for Greydwarf, 1 weight for Brute and 1 weight for Shaman. These end up as 72% chance for Greydwarf, 14% chance for Brute and 14% chance for Shaman.
Type | Spawn weights | Active distance | Max near | Interval | Spawn radius | Only ground |
---|---|---|---|---|---|---|
Evil bone pile | Skeleton | 20 m | 2 | 6 s | 2.28 m | |
Greydwarf nest | Greydwarf 5, Brute 1, Shaman 1 | 60 m | 3 | 12 s | 4 m | Yes |
Body pile | Draugr 4, Elite 1, Ranged 2 | 20 m | 2 | 6 s | 3 m |
- Spawn weights: Enemy types to spawn and their relative spawn weight.
- Active distance: Distance to activate the spawner.
- Max near: Maximum amount of units within 20 meters.
- Interval: How many seconds per spawn.
- Spawn radius: Spawn location max distance from the spawner.
- Only ground: Requires uncovered ground. If you build roof then the spawning fails (floor should work too).
Notes[]
- Creature spawners are not suppressed by Player base structures unlike spawn zones and spawn points.
- Fire geysers are not a creature spawner, as they are not destructible and their spawning works a little differently. They are a spawn point.