Boars are found in the Meadows, close to the water and in abandoned farms. They spawn in packs of 1-4.
|Item||0 Star||1 Star||2 Star|
Boars of any rarity can be tamed. To do so, the player needs to prepare either food gathered from the forest or crops grown by the player themselves. Viable food for the taming process are Blueberries, Carrots, Mushrooms (not Yellow mushrooms), Onions, Raspberries and Turnips. The player should also prepare a pen where they can lure or harpoon boars into to make the taming process easier. This pen also needs to be far from any sources of fire (i.e. Campfire or Torch) for the boars to be able to calm down.
Once a boar has been penned, the player can now start the taming process by dropping food into the pen. The boar will automatically look for the food when it has calmed down. Once it starts eating, a series of yellow hearts will appear over its head indicating progress in taming.
Getting close to the boar while these hearts are showing will show an 'acclimatizing' status, along with the percentage of how tame the boar is. The feeding process will need to be repeated multiple times until the 'acclimatizing' reaches 100%, at which point it will show the 'tame' status.
The pen is not mandatory, since feeding the boars without being seen works too. Nonetheless, it is harder to tame them this way and even more to gather them in one place afterwards. Plus, giving the boars too much space (e.g. by letting them spread out in the wild) slows a lot the breeding process as they won't meet each other often. Finally, unpenned boars may be quickly slaughtered by enemies such as skeletons which spawn at night in every biome, or event raids on the player's base.
The time it takes to tame a wild boar is approximately 30 minutes, assuming the player is within range the entire time. Tamed boars aren't hostile with untamed boars but will attack other forest creatures.
Once successfully tamed, boars can be fed when they have the 'hungry' status. Fed boars will become 'happy' and will occasionally seek out other 'happy' boars in order to mate, signified by a cloud of pink hearts. A short while later, the pregnant boar will screech and 'give birth' to a piggy, which will eventually grow into an adult boar. This allows the player to farm Leather scraps and Boar meat locally.
Boars only breed until there are 5 boars or pigs within 10 meters. Pregnant boars will still give a birth so usually the total amount ends up as 6-7 boars. As such, when farming for their drops, players should routinely cull boars until there are 2-3 boars in a pen to allow them to keep breeding.
The most efficient way to breed large numbers of boars is to have a large Carrot farm for a steady and reliable source of food. This also prevents wasting resources that can't be farmed such as berries and mushrooms.
- As written on the Runestone
"This land is hard and wild but we who are brought here are harder still. Take comfort, traveller, in the gifts before you, the good wood and stone, the fruits and flowers of the forest.
Look also to the wild boar who roam these lands. They fear fire and the hand of man but they can be taught to obey it. Go quietly to them and let them eat of your stock. Roots of the ground are their pleasure."
- Boars only spawn with stars when 800 meters away from the world center. This excludes one time spawns near villages (1-2 boars) and boar runestones (3-10 boars) which can have stars regardless of the distance.
- When breeding, piggies inherit their stars from the parent (about 50% chance when mixing boars with different amount of stars).
- Tamed boars can be interacted with and will show the text "Boar loves you" onscreen as well as a cloud of pink hearts. Piggies cannot be interacted with.
- If the player drops a whole stack of an edible item into their pen, the boars will eat one item at a time from the stack. Having a Workbench close by prevents the item from despawning, thus making it possible to throw lots of stacks and not having to worry about feeding them for a while.
- Boars have a repeating combat pattern: charge, retreat, charge, retreat, etc. The distance they retreat seems fixed and is only affected when their path is obstructed. Understanding that a boar is only 'temporarily' retreating when targeting a player can make 'herding' them easier.
- Sleeping does not speed up taming the way it does smelting ores and processing wood.
- Boars will become frightened when it comes within 6 meters of fire producing items (Torches, Campfire, etc). In terms of building, most building pieces are 2m in length (Wood wall, Wood beam 2m, Wood floor 2x2, etc).
- When close to a boar, the player can see a status tag that shows whether they are 'wild' or 'tame' and whether they are 'hungry', 'happy', 'frightened' or 'acclimatizing'. Approaching a wild boar without sneaking will always frighten it and cause it to attack the player. Boars will continuously chase the player until the player runs far enough away for the boar to lose sight of the player. Once the boar is no longer chasing the player, its second status will return to 'hungry'.
|Passive||Crow • Deer • Fish • Gull • Leviathan|
|Aggressive||Boar • Neck • Greyling • Greydwarf • Greydwarf brute • Greydwarf shaman • Troll • Ghost • Skeleton • Rancid remains • Blob • Oozer • Draugr • Draugr elite • Leech • Surtling • Wraith • Wolf • Drake • Stone Golem • Fenring • Deathsquito • Lox • Fuling • Fuling Berserker • Fuling shaman • Serpent|
|Boss||Eikthyr • The Elder • Bonemass • Moder • Yagluth|
|NPC||Hugin • Haldor • Halstein • Odin|