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The Sandman Will Keep You Awake - The Loop
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0.202.19 (Poslední)
2021/09/17
- Rebalanced hp/stamina on most foods ( more stamina on hp foods and more hp on stamina foods etc )
- Fixed tar-pit not spawning on dedicated-server worlds
- Slightly lower hp on Fulings & Fuling shamans
- Slightly easier to stagger Fulings
- Fixed issue with pressing I in server list while trying to filter servers
- Lower bow stamina use
- Cage wall 1x1 physics fix ( Already placed pieces will probably need to be repositioned )
- Boars now also eat blueberries, raspberries & mushrooms
- Chinese translation fix
0.202.14 [Hearth&Home]
2021/09/16
General improvements
- Weapons rebalanced (All weapons have been rebalanced to be more viable as main weapon and also have more unique playstyles)
- Blocking system overhauled (Current maximum hp now greatly affects your ability to block attacks, stagger bar gui added)
- Naming tamed creatures
- Gamepad sensitivity settings
- Auto-pickup toggle button added
- Graphics settings (Active point lights & Active point light shadows)
- Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item)
- Various other improvements and bugfixes
Food
- Food rebalance (Most food items now give mainly stamina or mainly health to make food choices more interesting)
- Food GUI overhauled to work better with the rebalanced food
- Over 10 new things to eat (Actually 12)
World
- Tamed Loxes now have a purpose
- Slimy locations & creatures added to plains
- New plantable seeds: Birch, Oak & Onions
Items
- New weapons: Crystal battleaxe, Silver knife
- New shields: Bone tower shield, Iron buckler
- Butcher knife (Special weapon for butchering tamed animals)
- Thunder stone (Sold by trader)
- Lox accessory
Building
- New Darkwood building pieces like shingle roofs, beams, decorations and more
- New types of furniture, including but not limited to a mighty stone throne and a steamy viking hot tub
- Crystal walls
- New types of stacks to show off your treasure and resources
- Cauldron improvements: Spice rack, Butcher’s table, Pots and pans
- Cartography table (For sharing map-data with other players)
- Oven added (For baking bread and pie)
- Obliterator added (Items be gone)
- Iron cooking station (Required to cook some types of meat)
0.156.2
2021/07/01
- AI tweaks (Monsters should always target creatures [including players] first if they have a clear path to them & monsters should only attack low priority structures [walls etc.] if they are trying to get to a player)
0.155.7
2021/06/23
- Random save bug-fix (Solves a very unusual case of world corruption caused when shutting down)
- Monster AI tweaks (More aggressively attacking structures when unable to attack the player among other things)
- Open container fix (Fixes issue where you had to click a container multiple times to open it in multiplayer)
- Taught Greydwarfs to throw better
- Event trigger tweaks (Wolf event only triggers after Bonemass has been killed, Moder army can trigger in mountains etc.)
- Long forgotten Blob event enabled
- SFX volume setting fix (Used wrong DB conversion)
- Maypole enabled (Happy midsummer!)
- AI flee behaviour tweaks (Bosses don’t run from you anymore)
- Undocumented: Bosses and event creatures are now always alerted so they can't be backstabbed.
0.154.1
2021/06/09
- Fixed issue where capes sometimes formed strange bumps on the back after jumping
- Close build gui with ESC selection fix
- Fuling army event trigger fixed
- Wolf hunt event trigger fixed
- Troll ground slam can now be blocked
- Longship repair & build sound fixes
- Wolfcape durability fix
- Respawning resources timer fix (Berries and flint should now correctly respawn)
- Serpents no longer flee when low on health
- Fixed issue with ship containers not closing properly in some situations
- Raise terrain is more smooth & less pointy
- Fixed water particles & water-surface clipping issues inside boats
- Better fermenter feedback when it’s exposed
- Tweaked some sound assets to use less RAM
- Covered rocks should no longer look wet during rain
0.153.2
2021/05/12
- Fixed smelter issue when a very long time has passed since visiting (10000 days)
- 30s Pre world save warning added
- Stone stair physics fix
- Inventory screen gamepad focus fix
- Large-creature visual overhaul (troll, boss-2 & boss-3)
- Troll ragdoll material fix
- Harpoon mechanics overhauled
- Engine updated (some stability improvements)
- Draugr archer visual fixes (1 & 2 star draugrs sometimes got the wrong material)
- Fixed issues when crafting station is destroyed while in use
- Creature group spawning adjusted to avoid spawning over total limit (in some cases)
- Credits updated
- Localization updates
0.150.3
2021/04/19
- Swamp draugr spawner location fix to prevent draugrs from spawning inside stones
- Lox pet-sfx fix
- Torches in locations should no longer support constructions
- Dolmen location stone size fix
- New terrain modification system
- Terrain-modification priority changed (Terrain modifications in an area should load before buildings, only applies to the new terrain modification system)
- World loading tweaks (to fix issues with ships and buildings getting damaged while loading)
- Stop server list download when leaving the start menu (to decrease network bandwidth usage)
- Lowered the amount of stone required to Raise ground using the hoe
0.148.7
2021/03/29
- Localization updates
- Added separate walk-sneak snow footstep sfx
- Music update ( fixed some sound glitches )
- Credits updated ( Changed the look of the credits screen & added missing names )
- Hammer,Hoe & Cultivator timing & input tweaks ( Slightly lower use delay & queued button presses for a smoother experience...just for you )
0.148.6
2021/03/23
- Campfire,Bonfire & hearth take damage when dealing damage
- Reinforced chest inventory space increased to 6x4
- All boss drops can now float on water
- Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
- Fixed rotation of Wood tower shield on item stands
- Deathsquito & Drake trophy drop rate increased
- 1 & 2 Star creature HP fix
- Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
- Harpoon does not work on bosses anymore
- Ingame console disabled by default (add launch argument "-console" to enable)
- The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
- Improved enemy projectile reaction system
- Battle axe tweaks (hits multiple enemies easier)
- Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
- Blackforest stone tower tweaks
- Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
- Comfort calculation fixed
- "Failed to connect" error message fixed
- Serpent trophy stack fix
- Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
- Megingjord item-collider fix
- Added a slight use-delay on Hammer, Hoe & Cultivator
- Hammer remove auto-repeat added
- Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
- Dolmen location fixes (Stop top stone from falling for no reason)
- Fixed removing item from item-stand not always syncing item stats
- Server list refresh button can be pressed before the entire list has been downloaded
- Better bad connection detection
- Fixed issue causing server to send more data the longer a client was connected
- Localization updates
0.147.3
2021/03/02
- Localization updates
- Made Haldor head-turn smoother
- Object network interpolation is skipped if object was far away, solved issue with network players flying through the air when entering dungeons & exiting portals etc
- Added -public 1/0 flag to dedicated server again, Allows players to host local lan only servers
- Join IP-button updated to allow for lan-connections (dedicated servers only) & added DNS support
- Dedicated servers use directIP connection instead of SDR, solves issues with slow steam relays in some areas of the world
- Bonemass puke-effect network fix
- Updated Dedicated-server PDF manual
- Prevent pickup items when entering portals
- Lowered wolf procreation slightly
- Lowered chance of boss trophy talking
0.146.11
2021/02/26
- Fixed connected player counter (Correctly ending auth sessions)
- Fixes instant disconnection issue that some players have experienced.
0.146.8
2021/02/25 [1]
- Crafting item-dupe bug fix
- Harpooned player & ship bug fix
- Fixed player ragdoll
- Bonemass,Moder,Yagluth difficulty tweaks
- Moder music updated
- Tombstone bugfix (probably wont fix disappearing tombstones though)
- Fixed world corruption caused by pressing ALT+F4 while logging out.
- Deathsquitos have slightly longer audio range
- Tweaked audio on blast-furnace & spinning wheel
- Shared map position setting is saved per world
- Updated network stats (F2)
- Building destruction drop-fix
- Vulkan support in windows builds
- Network disconnection bugfix
- Updated socket-backend
0.145.6
- 2021/02/17 [2]
- Disable google analytics
- Updated Unity engine
- Forest crypt fixes
- Credits updated
- Save system returned to old-new
- Pickables sync fix (stones,carrots etc)
- Dedicated server CPU usage fix (Framerate limiter)
- Hearth smoke building fix
- Save system tweaks
- Console "save" function can be used remotely if player is added to admin list
- Autosave every 20min (instead of 30min)
- Manual join IP function (dedicated servers only)
- Extra tombstone checks ( to prevent them from disappearing )
- Network optimizations
- Better broken world handling ( crash/exit instead of loading an empty world )
- Localization fixes
- World list fix
- Client quit network sync fix
- Save IO-disk flush tweaks
- Ip parse checks
0.143.5
- 2021/02/09 [3]
- More serverlist improvements (removed initial serverlist request to lower network trafic)
- Carts detach when teleporting
0.143.4
- 2021/02/09
- Lower dmg on deathsquitos
- Fixed text-msg icon
- Updated server manual PDF
0.143.3
- 2021/02/08
- Localization fixes
- Added enemy awareness indicator to enemy huds
- Sneak tweaks
- Added save directory override to dedicated servers (-savedir)
- AI fixes
0.143.2
- 2021/02/07
- World & character save improvements
- Teleport ore chest hack fix
- Remove structure resource dupe bug fix
- Server map set to server name to make it filterable in steam server-browser
0.143.1
- 2021/02/06
- Ragdoll destruction network fix
- Dedicated server ugly file-flag shutdown system removed (Use CTRL-C or SIGINT instead)
- Updated reference server start scripts (Please update local copies)
0.142.6
- 2021/02/04 [4]
- Fixed world selection gui broken due to corrupt world file
0.142.5
- 2021/02/04 [5]
- Serverlist fixes
- Lowered enemy per-player damage scaling
- Localization fixes
- Server filter fix
0.142.1
- 2021/02/04
- Fixed freeze at Valheim logo screen
- Fixed Block-sfx
- Fixed Spaming dodge consumed extra stamina
- Serverlist tweaks (multi-line names, server count)
- Continous music enabled by default + Drowning effects added
- Compendium icon updated
- Made Hugin dialog guis slightly larger
- More surtling cores in burial chambers
- ↑ https://store.steampowered.com/news/app/892970/view/3058478454614595939
- ↑ https://store.steampowered.com/news/app/892970/old_view/3059603718045184990
- ↑ https://store.steampowered.com/news/app/892970/old_view/3059603085893784927 source
- ↑ [1]
- ↑ https://store.steampowered.com/news/app/892970/old_view/3057350840431121556